rawrrr i'm so scarygit add .
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5 changed files with 433 additions and 6 deletions
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m_PersistentCalls:
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m_Calls: []
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m_text: 100/100
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m_isRightToLeft: 0
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m_fontAsset: {fileID: 11400000, guid: 8f586378b4e144a9851e7b34d9b748ee, type: 2}
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m_sharedMaterial: {fileID: 2180264, guid: 8f586378b4e144a9851e7b34d9b748ee, type: 2}
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m_fontSharedMaterials: []
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m_fontMaterial: {fileID: 0}
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m_fontMaterials: []
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m_fontColor32:
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serializedVersion: 2
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rgba: 4294967295
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m_fontColor: {r: 1, g: 1, b: 1, a: 1}
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m_enableVertexGradient: 0
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m_colorMode: 3
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m_fontColorGradient:
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topLeft: {r: 1, g: 1, b: 1, a: 1}
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topRight: {r: 1, g: 1, b: 1, a: 1}
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bottomLeft: {r: 1, g: 1, b: 1, a: 1}
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bottomRight: {r: 1, g: 1, b: 1, a: 1}
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m_fontColorGradientPreset: {fileID: 0}
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m_spriteAsset: {fileID: 0}
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m_tintAllSprites: 0
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m_StyleSheet: {fileID: 0}
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m_TextStyleHashCode: -1183493901
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m_overrideHtmlColors: 0
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m_faceColor:
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serializedVersion: 2
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rgba: 4294967295
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m_fontSize: 44.75
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m_fontSizeBase: 36
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m_fontWeight: 400
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m_enableAutoSizing: 1
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m_fontSizeMin: 18
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m_fontSizeMax: 72
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m_fontStyle: 0
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m_HorizontalAlignment: 2
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m_VerticalAlignment: 512
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m_textAlignment: 65535
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m_characterSpacing: 0
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m_wordSpacing: 0
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m_lineSpacing: 0
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m_lineSpacingMax: 0
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m_paragraphSpacing: 0
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m_charWidthMaxAdj: 0
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m_TextWrappingMode: 1
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m_wordWrappingRatios: 0.4
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m_overflowMode: 0
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m_linkedTextComponent: {fileID: 0}
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parentLinkedComponent: {fileID: 0}
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m_enableKerning: 0
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m_ActiveFontFeatures: 6e72656b
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m_enableExtraPadding: 0
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checkPaddingRequired: 0
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m_isRichText: 1
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m_EmojiFallbackSupport: 1
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m_parseCtrlCharacters: 1
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m_isOrthographic: 1
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m_isCullingEnabled: 0
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m_horizontalMapping: 0
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m_verticalMapping: 0
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m_uvLineOffset: 0
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m_geometrySortingOrder: 0
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m_IsTextObjectScaleStatic: 0
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m_VertexBufferAutoSizeReduction: 0
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m_useMaxVisibleDescender: 1
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m_pageToDisplay: 1
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m_margin: {x: 0, y: 0, z: 0, w: 0}
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m_isUsingLegacyAnimationComponent: 0
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m_isVolumetricText: 0
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m_hasFontAssetChanged: 0
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m_baseMaterial: {fileID: 0}
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m_maskOffset: {x: 0, y: 0, z: 0, w: 0}
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--- !u!222 &1264758722
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CanvasRenderer:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1264758719}
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m_CullTransparentMesh: 1
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--- !u!1001 &1266315745
|
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PrefabInstance:
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m_ObjectHideFlags: 0
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|
|
@ -3884,6 +4295,8 @@ MonoBehaviour:
|
|||
bossSpawnPoint: {fileID: 382827739}
|
||||
bossUI: {fileID: 351951401}
|
||||
bossHealthBar: {fileID: 1923631094}
|
||||
bossHealthText: {fileID: 879588202}
|
||||
bossNameText: {fileID: 17999211}
|
||||
enemyFolder: {fileID: 1319590957}
|
||||
player: {fileID: 1582287016}
|
||||
--- !u!4 &1972076835
|
||||
|
|
|
|||
|
|
@ -1,5 +1,6 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using TMPro;
|
||||
using UnityEngine;
|
||||
using Random = UnityEngine.Random;
|
||||
|
||||
|
|
@ -33,6 +34,8 @@ public class EnemySpawner : MonoBehaviour
|
|||
public Transform bossSpawnPoint;
|
||||
[SerializeField] private GameObject bossUI;
|
||||
[SerializeField] private Transform bossHealthBar;
|
||||
[SerializeField] private TextMeshProUGUI bossHealthText;
|
||||
[SerializeField] private TextMeshProUGUI bossNameText;
|
||||
[Header("Cache")]
|
||||
[SerializeField] private Transform enemyFolder;
|
||||
[SerializeField] private Marisa player;
|
||||
|
|
@ -64,10 +67,12 @@ public class EnemySpawner : MonoBehaviour
|
|||
bossUI.SetActive(true);
|
||||
canSpawn = false;
|
||||
Enemy.OnDamaged += UpdateBossHealthBar; //this kinda sucks but it technically works??
|
||||
bossNameText.text = bossEnemyInstance.entityName;
|
||||
}
|
||||
|
||||
private void UpdateBossHealthBar()
|
||||
{
|
||||
bossHealthBar.localScale = new Vector3(Math.Clamp(bossEnemyInstance.health / bossEnemyInstance.maxHealth, 0, bossEnemyInstance.maxHealth), 1, 1);
|
||||
bossHealthText.text = $"{bossEnemyInstance.health}/{bossEnemyInstance.maxHealth}";
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,5 +1,6 @@
|
|||
using System;
|
||||
using Core.Extensions;
|
||||
using TMPro;
|
||||
using UnityEngine;
|
||||
|
||||
public class Marisa : Entity
|
||||
|
|
@ -11,6 +12,7 @@ public class Marisa : Entity
|
|||
public Transform firingPoint;
|
||||
[Header("UI")]
|
||||
[SerializeField] private Transform hpBarUI;
|
||||
[SerializeField] private TextMeshProUGUI healthText;
|
||||
private void Update()
|
||||
{
|
||||
mouseWorldPos = cam.ScreenToWorldPoint(Input.mousePosition);
|
||||
|
|
@ -32,5 +34,6 @@ public class Marisa : Entity
|
|||
private void UpdateHealthUI()
|
||||
{
|
||||
hpBarUI.localScale = new Vector3(Math.Clamp(health/maxHealth,0,maxHealth), 1,1);
|
||||
healthText.text = $"{health}/{maxHealth}";
|
||||
}
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue