this idiot forgot to commit an entire month's worth of code

This commit is contained in:
Sylvia 2026-04-22 18:23:31 -07:00
parent c67146ea1a
commit a3321d361c
51 changed files with 3644 additions and 84 deletions

View file

@ -36,9 +36,12 @@ public class EnemySpawner : MonoBehaviour
[SerializeField] private Transform bossHealthBar;
[SerializeField] private TextMeshProUGUI bossHealthText;
[SerializeField] private TextMeshProUGUI bossNameText;
[Header("Difficulty Scaling")]
public float levelUpIntervals;
public int enemyLevel;
[Header("Cache")]
[SerializeField] private Transform enemyFolder;
[SerializeField] private Marisa player;
public Marisa player;
private void Update()
{
@ -51,13 +54,14 @@ public class EnemySpawner : MonoBehaviour
SpawnEnemy(enemiesToSpawn[Random.Range(0, enemiesToSpawn.Length)], spawnPoints[Random.Range(0, spawnPoints.Count)].position);
}
}
else if (!canSpawn && bossEnemy)
else if (!canSpawn && bossEnemy.health < 0)
{
if (Input.GetKey(KeyCode.E))
{
LevelSwitcher.instance.LoadShop();
}
}
enemyLevel = (int)(Time.time / levelUpIntervals); //figure out the time.time thing because that's not gonna work here
}
public Enemy SpawnEnemy(Enemy enemy, Vector3 location)