this idiot forgot to commit an entire month's worth of code
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51 changed files with 3644 additions and 84 deletions
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@ -28,7 +28,7 @@ public class EnemyFireBullet : EnemyAbility
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newProjectile.owner = owner;
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newProjectile.pierceAmount = pierceAmount;
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newProjectile.damage = power;
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newProjectile.damage = power * owner.powerBuffAmount;
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newProjectile.speed = projectileSpeed;
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newProjectile.lifetime = bulletLifetime;
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newProjectile.transform.Rotate(0, 0, Random.Range(-accuracy, accuracy));
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