this idiot forgot to commit an entire month's worth of code
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51 changed files with 3644 additions and 84 deletions
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@ -3,7 +3,7 @@ using UnityEngine;
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[CreateAssetMenu(fileName = "Projectile Count Upgrade", menuName = "AbilityUpgrades/ProjectileCountUpgrade")]
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public class ProjectileCountUpgrade : AbilityUpgrade
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{
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protected override void UpgradeEffects(PlayerAbility abilityToUpgrade)
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protected override void UpgradeEffects(PlayerAbility abilityToUpgrade, float optionalInput)
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{
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abilityToUpgrade.projectileCount =
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abilityToUpgrade.baseProjectileCount + abilityToUpgrade.attachedUpgrades[this];
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