this idiot forgot to commit an entire month's worth of code
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51 changed files with 3644 additions and 84 deletions
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@ -5,15 +5,17 @@ public class AbilityUpgrade : ScriptableObject
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[Header("Identification")]
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public string upgradeName;
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public Sprite upgradeIcon;
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public int rarity; //higher is rarer
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public int cost;
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[Header("Stats")]
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[SerializeField] private string hi; //never use this lol it's just for the header
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public void ApplyUpgrade(PlayerAbility abilityToUpgrade)
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public void ApplyUpgrade(PlayerAbility abilityToUpgrade, float optionalInput = 0)
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{
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UpgradeEffects(abilityToUpgrade);
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UpgradeEffects(abilityToUpgrade, optionalInput);
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}
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protected virtual void UpgradeEffects(PlayerAbility abilityToUpgrade)
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protected virtual void UpgradeEffects(PlayerAbility abilityToUpgrade, float optionalInput)
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{
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}
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