the scarlet police still have me at gunpoint

This commit is contained in:
Sylvia 2026-03-12 21:37:49 -07:00
parent 2ca43ec836
commit 980deb5d09
6 changed files with 1467 additions and 39 deletions

View file

@ -1,13 +1,15 @@
using System;
using TMPro;
using UnityEngine;
using UnityEngine.EventSystems;
public class AbilityHotbarIcon : MonoBehaviour
public class AbilityHotbarIcon : MonoBehaviour, IPointerEnterHandler, IPointerExitHandler
{
[SerializeField] private Transform cooldownBar;
[SerializeField] private TextMeshProUGUI text;
private bool onCooldown;
private PlayerAbility thisAbility;
[SerializeField] private FloatingAbilityInfo infoUI;
private void Update()
{
@ -34,4 +36,15 @@ public class AbilityHotbarIcon : MonoBehaviour
thisAbility = ability;
text.text = thisAbility.abilityName;
}
public void OnPointerEnter(PointerEventData eventData)
{
infoUI.gameObject.SetActive(true);
infoUI.ShowInfo(thisAbility);
}
public void OnPointerExit(PointerEventData eventData)
{
infoUI.gameObject.SetActive(false);
}
}