alotta upgrade stuff but no upgrades
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35 changed files with 2937 additions and 61 deletions
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@ -3,8 +3,8 @@ using UnityEngine;
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public class PowerPickup : ItemPickup
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{
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[SerializeField] private float powerAmount;
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protected override void PickupEffects()
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public override void PickupEffects()
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{
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base.PickupEffects();
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}
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}
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