alotta upgrade stuff but no upgrades
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35 changed files with 2937 additions and 61 deletions
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@ -28,6 +28,7 @@ public class Laser : PlayerAbility
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{
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canCooldown = false;
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currentDuration = duration;
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currentCooldown = cooldown;
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currentDebounce = damageDebounceTime;
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beamObjectInstance.gameObject.SetActive(true);
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transform.Lookat2D(thisPlayer.mouseWorldPos);
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