amazing import spam
This commit is contained in:
parent
655a116647
commit
3160bff7a3
1016 changed files with 801 additions and 51 deletions
|
|
@ -0,0 +1,35 @@
|
|||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
namespace DamageNumbersPro.Demo
|
||||
{
|
||||
public class DNP_CubeHighlight : MonoBehaviour
|
||||
{
|
||||
public string propertyName = "_Color";
|
||||
public AnimationCurve propertyCurve;
|
||||
public float destructionDelay = 0.2f;
|
||||
|
||||
Material mat;
|
||||
|
||||
int propertyID;
|
||||
float startTime;
|
||||
|
||||
void Start()
|
||||
{
|
||||
startTime = Time.time;
|
||||
propertyID = Shader.PropertyToID(propertyName);
|
||||
|
||||
MeshRenderer mr = GetComponent<MeshRenderer>();
|
||||
mat = mr.material;
|
||||
|
||||
Destroy(gameObject, destructionDelay);
|
||||
}
|
||||
|
||||
|
||||
void FixedUpdate()
|
||||
{
|
||||
mat.SetColor(propertyID, new Color(1, 0, 0, propertyCurve.Evaluate(Time.time - startTime)));
|
||||
}
|
||||
}
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue