they call me the UI designer (and i'm being real this time)

This commit is contained in:
Sylvia 2026-03-09 05:26:20 -07:00
parent d6da52fd69
commit 2ca43ec836
11 changed files with 1192 additions and 298 deletions

View file

@ -18,7 +18,7 @@ GameObject:
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
m_IsActive: 0
--- !u!224 &4116324020464465292
RectTransform:
m_ObjectHideFlags: 0
@ -131,7 +131,7 @@ Transform:
m_GameObject: {fileID: 7987017199152692169}
serializedVersion: 2
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -6.0929227, y: -4.173832, z: 0}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
@ -183,7 +183,7 @@ SpriteRenderer:
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_Sprite: {fileID: 7482667652216324306, guid: 311925a002f4447b3a28927169b83ea6, type: 3}
m_Sprite: {fileID: 2038449967503034895, guid: 4276a09caef75140e8d88b4f29a9681b, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
@ -232,7 +232,7 @@ BoxCollider2D:
m_SpriteTilingProperty:
border: {x: 0, y: 0, z: 0, w: 0}
pivot: {x: 0.5, y: 0.5}
oldSize: {x: 1, y: 1}
oldSize: {x: 0.8125, y: 1.705}
newSize: {x: 1, y: 1}
adaptiveTilingThreshold: 0.5
drawMode: 0