LunarInfantry/Assets/Scripts/Weapon.cs
2026-01-12 23:05:33 -08:00

16 lines
264 B
C#

using UnityEngine;
public class Weapon : MonoBehaviour
{
public string weaponName;
public PlayerEntity thisEntity;
public virtual void TryAttack()
{
AttackEffects();
}
protected virtual void AttackEffects()
{
}
}