well it works
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11 changed files with 563 additions and 13 deletions
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@ -489,7 +489,7 @@ MonoBehaviour:
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neighbors: []
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sprite: {fileID: 7359796968934163911}
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blocked: 0
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hasUnit: 0
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hasUnit: {fileID: 0}
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--- !u!1 &8639074956751750509
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GameObject:
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m_ObjectHideFlags: 0
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