adding in some needed packages

This commit is contained in:
reisenlol 2026-01-02 01:31:54 -08:00
parent 9e739f5dc8
commit aba5310742
No known key found for this signature in database
1012 changed files with 494191 additions and 1 deletions

View file

@ -0,0 +1,62 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &-4467690105313887388
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 24f077503be6ae942a1e1245dbd53ea9, type: 3}
m_Name: Bloom
m_EditorClassIdentifier:
active: 1
quality:
m_OverrideState: 1
m_Value: 1
threshold:
m_OverrideState: 1
m_Value: 1
intensity:
m_OverrideState: 1
m_Value: 0.5
scatter:
m_OverrideState: 1
m_Value: 0.7
tint:
m_OverrideState: 1
m_Value: {r: 1, g: 1, b: 1, a: 1}
dirtTexture:
m_OverrideState: 0
m_Value: {fileID: 0}
dirtIntensity:
m_OverrideState: 0
m_Value: 0
anamorphic:
m_OverrideState: 0
m_Value: 1
m_Resolution:
m_OverrideState: 1
m_Value: 2
m_HighQualityPrefiltering:
m_OverrideState: 1
m_Value: 0
m_HighQualityFiltering:
m_OverrideState: 1
m_Value: 1
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d7fd9488000d3734a9e00ee676215985, type: 3}
m_Name: DNP Bloom HDRP
m_EditorClassIdentifier:
components:
- {fileID: -4467690105313887388}

View file

@ -0,0 +1,15 @@
fileFormatVersion: 2
guid: 9b368d471f25c5d4e98226adc1d8f7e1
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant:
AssetOrigin:
serializedVersion: 1
productId: 186447
packageName: Damage Numbers Pro
packageVersion: 4.47
assetPath: Assets/DamageNumbersPro/Demo/PostProcessing/DNP Bloom HDRP.asset
uploadId: 731065

View file

@ -0,0 +1,56 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &-2852659438598283433
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 0b2db86121404754db890f4c8dfe81b2, type: 3}
m_Name: Bloom
m_EditorClassIdentifier:
active: 1
threshold:
m_OverrideState: 1
m_Value: 1
intensity:
m_OverrideState: 1
m_Value: 1
scatter:
m_OverrideState: 0
m_Value: 0.7
clamp:
m_OverrideState: 0
m_Value: 65472
tint:
m_OverrideState: 0
m_Value: {r: 1, g: 1, b: 1, a: 1}
highQualityFiltering:
m_OverrideState: 0
m_Value: 0
skipIterations:
m_OverrideState: 0
m_Value: 1
dirtTexture:
m_OverrideState: 0
m_Value: {fileID: 0}
dirtIntensity:
m_OverrideState: 0
m_Value: 0
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d7fd9488000d3734a9e00ee676215985, type: 3}
m_Name: DNP Bloom URP
m_EditorClassIdentifier:
components:
- {fileID: -2852659438598283433}

View file

@ -0,0 +1,15 @@
fileFormatVersion: 2
guid: b096fb16654331249b5ff3482f237332
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant:
AssetOrigin:
serializedVersion: 1
productId: 186447
packageName: Damage Numbers Pro
packageVersion: 4.47
assetPath: Assets/DamageNumbersPro/Demo/PostProcessing/DNP Bloom URP.asset
uploadId: 731065

View file

@ -0,0 +1,63 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 8e6292b2c06870d4495f009f912b9600, type: 3}
m_Name: DNP Bloom
m_EditorClassIdentifier:
settings:
- {fileID: 8946772277618001103}
--- !u!114 &8946772277618001103
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 48a79b01ea5641d4aa6daa2e23605641, type: 3}
m_Name: Bloom
m_EditorClassIdentifier:
active: 1
enabled:
overrideState: 1
value: 1
intensity:
overrideState: 1
value: 1
threshold:
overrideState: 1
value: 1
softKnee:
overrideState: 0
value: 0.5
clamp:
overrideState: 0
value: 65472
diffusion:
overrideState: 0
value: 7
anamorphicRatio:
overrideState: 0
value: 0
color:
overrideState: 0
value: {r: 1, g: 1, b: 1, a: 1}
fastMode:
overrideState: 0
value: 0
dirtTexture:
overrideState: 0
value: {fileID: 0}
defaultState: 1
dirtIntensity:
overrideState: 0
value: 0

View file

@ -0,0 +1,15 @@
fileFormatVersion: 2
guid: 672e2ca9622439146ac8efe34394c9a1
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 0
userData:
assetBundleName:
assetBundleVariant:
AssetOrigin:
serializedVersion: 1
productId: 186447
packageName: Damage Numbers Pro
packageVersion: 4.47
assetPath: Assets/DamageNumbersPro/Demo/PostProcessing/DNP Bloom.asset
uploadId: 731065