the ability to switch weapons
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0722053b84
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12 changed files with 928 additions and 15 deletions
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@ -1,9 +1,9 @@
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using UnityEngine;
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public class MeleeWeapon : MonoBehaviour
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public class MeleeWeapon : Weapon
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{
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public virtual void AttackEffects()
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protected override void AttackEffects()
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{
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}
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