too many if statements

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reisenlol 2026-01-12 23:44:43 -08:00
parent 533f137c48
commit 17b1a1e367
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7 changed files with 55 additions and 20 deletions

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@ -2,6 +2,7 @@ using UnityEngine;
public class Enemy : Entity
{
[Header("Enemy Stats")]
public int turnSpeed;
public float minimumAttackRange;
private PlayerEntity closestPlayer;