ScarletBlackMarket/script/player/Chimata/Chimata_ShotData.dnh

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shot_image = "./playerlib/Chimata_Sheet.png"
ShotData{
id = 0 // Dummy
rect = (0,0,0,0)
render = ALPHA
alpha = 0
collision = 32
}
// Money
ShotData{
id = 1
rect = (256, 512, 512, 896)
render = ALPHA
alpha = 255
collision = (128, 0, 74) // Hitbox of arrows is not centered on the sprite
}
// Knìfe
ShotData{
id = 2
rect = (512, 512, 768, 896)
render = ALPHA
alpha = 200
collision = (128, 0, 74) // Hitbox of arrows is not centered on the sprite
}
ShotData{
id = 3
rect = (0, 512, 256, 768)
render = ALPHA
alpha = 255
collision = (128, 0, 74) // Hitbox of arrows is not centered on the sprite
}
// Bomb
ShotData{
id = 4
rect = (0, 896, 512, 1408)
render = ADD_ARGB
angular_velocity = 5;
alpha = 255
collision = 160
}