454 lines
11 KiB
Plaintext
454 lines
11 KiB
Plaintext
//リプレイ保存スクリプト
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int STGWIDTH = GetStgFrameWidth();
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int STGHEIGHT = GetStgFrameHeight();
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@Initialize
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{
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SetAutoDeleteObject(true);
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LoadReplayList();
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TBackgroundNew(0, 0);
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TReplayIndexSelection();
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}
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@MainLoop
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{
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yield;
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}
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@Finalize
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{
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}
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let MENU_INDEX_SELECTION = 1;
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let MENU_NAME_ENTRY = 2;
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let menuMode = MENU_INDEX_SELECTION;
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function CreateTextObject(let mx, let my, float size, let text)
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{
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let obj = ObjText_Create();
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ObjText_SetText(obj, text);
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ObjText_SetFontSize(obj, size);
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ObjText_SetFontType(obj, "Unispace");
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ObjText_SetFontBold(obj, true);
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//ObjText_SetHorizontalAlignment(obj, ALIGNMENT_CENTER);
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ObjText_SetMaxWidth(obj, STGWIDTH);
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ObjText_SetFontColorTop(obj, 155, 45, 175);
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ObjText_SetFontColorBottom(obj, 200, 80, 255);
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ObjText_SetFontBorderType(obj, BORDER_FULL);
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ObjText_SetFontBorderColor(obj, 255, 255, 255);
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ObjText_SetFontBorderWidth(obj, 1.75);
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Obj_SetRenderPriorityI(obj, 10);
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ObjRender_SetX(obj, mx);
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ObjRender_SetY(obj, my);
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return obj;
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}
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// renderX and renderY will be TOP-LEFT COORDS
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task TBackgroundNew(renderX, renderY){
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// Render semi-transparent primitive background
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task TRenderPrim(selection){
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// Thank you for the PrimMaker Ferase :omegaflooshed:
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ObjRender_SetPosition(selection, renderX+640, renderY+360, 0); // Since the render priority of the r.target is under 20
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// Set up vert 0
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ObjPrim_SetVertexPosition(selection,0,-640,-360,0);
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ObjPrim_SetVertexColor(selection,0,0xA487FF);
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ObjPrim_SetVertexUVT(selection, 0, 0, 0);
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// Set up vert 1
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ObjPrim_SetVertexPosition(selection,1,640,-360,0);
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ObjPrim_SetVertexColor(selection,1,0xA487FF);
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ObjPrim_SetVertexUVT(selection, 1, 1280, 0);
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// Set up vert 2
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ObjPrim_SetVertexPosition(selection,2,640,360,0);
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ObjPrim_SetVertexColor(selection,2,0xA487FF);
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ObjPrim_SetVertexUVT(selection, 2, 1280, 720);
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// Set up vert 3
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ObjPrim_SetVertexPosition(selection,3,640,360,0);
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ObjPrim_SetVertexColor(selection,3,0xF187FF);
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ObjPrim_SetVertexUVT(selection, 3, 1280, 720);
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// Set up vert 4
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ObjPrim_SetVertexPosition(selection,4,-640,360,0);
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ObjPrim_SetVertexColor(selection,4,0xF187FF);
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ObjPrim_SetVertexUVT(selection, 4, 0, 720);
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// Set up vert 5
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ObjPrim_SetVertexPosition(selection,5,-640,-360,0);
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ObjPrim_SetVertexColor(selection,5,0xF187FF);
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ObjPrim_SetVertexUVT(selection, 5, 0, 0);
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for(int i = 0; i <= 5; i++){
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ObjPrim_SetVertexAlpha(selection, i, 100);
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}
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}
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// Render... the render target???
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let objBG = ObjPrim_Create(OBJ_PRIMITIVE_2D);
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ObjPrim_SetPrimitiveType(objBG, PRIMITIVE_TRIANGLELIST);
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ObjPrim_SetVertexCount(objBG, 6);
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let target = "target";
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CreateRenderTargetEx(target, STGWIDTH, STGHEIGHT);
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ObjPrim_SetTexture(objBG, target);
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//SetInvalidRenderPriorityA1(20, 80);
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RenderToTextureA1(target, 0, 100, true);
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//RenderToTextureB1(target, objBG, true);
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Obj_SetRenderPriorityI(objBG, 0);
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TRenderPrim(objBG);
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}
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task TBackground
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{
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let target = GetTransitionRenderTargetName();
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let obj = ObjPrim_Create(OBJ_SPRITE_2D);
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ObjPrim_SetTexture(obj, target);
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Obj_SetRenderPriority(obj, 0.1);
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ObjSprite2D_SetSourceRect(obj, 0, 0, 640, 480);
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ObjSprite2D_SetDestCenter(obj);
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ObjRender_SetPosition(obj, 320, 240, 0);
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ObjRender_SetAlpha(obj, 64);
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}
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task TReplayIndexSelection()
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{
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let cursorY = 0;
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let page = 0;
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let countMaxItem = REPLAY_INDEX_DIGIT_MAX - REPLAY_INDEX_DIGIT_MIN + 1;
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let countItemPerPage = 10;
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let pageMax = trunc((countMaxItem - 1) / countItemPerPage);
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pageMax = max(pageMax, 1);
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let lastPageMaxCursorY = trunc(countMaxItem / countItemPerPage);
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task TMenuItem(let itemY)
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{
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let objText = CreateTextObject(341, 90 + 30 * itemY, 25, "");
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let objSelect = CreateTextObject(341, 90 + 30 * itemY, 25, "");
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ObjRender_SetBlendType(objSelect, BLEND_ADD_RGB);
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let oldPage = -1;
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while(menuMode == MENU_INDEX_SELECTION)
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{
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if(page != oldPage)
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{
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let index = page * countItemPerPage + itemY + 1;
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let text = rtos("00", index) ~ " ";
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if(IsValidReplayIndex(index))
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{
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text = text ~ vtos("-8s", GetReplayInfo(index, REPLAY_USER_NAME)) ~ " ";
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text = text ~ GetReplayInfo(index, REPLAY_DATE_TIME) ~ " ";
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text = text ~ rtos("000000000000", GetReplayInfo(index, REPLAY_TOTAL_SCORE)) ~ " ";
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}
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else
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{
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text = text ~ "No Data";
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}
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ObjText_SetText(objText, text);
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ObjText_SetText(objSelect, text);
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oldPage = page;
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}
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if(page == pageMax && itemY >= lastPageMaxCursorY)
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{
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Obj_SetVisible(objText, false);
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Obj_SetVisible(objSelect, false);
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}
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else
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{
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Obj_SetVisible(objText, true);
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Obj_SetVisible(objSelect, itemY == cursorY);
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}
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yield;
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}
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Obj_Delete(objText);
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Obj_Delete(objSelect);
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}
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ascent(let iItem in 0 .. countItemPerPage)
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{
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TMenuItem(iItem);
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}
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//キー状態がリセットされるまで待機
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while(GetVirtualKeyState(VK_OK) != KEY_FREE){yield;}
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//キー処理
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let frameKeyHold = 0;//キー押しっぱなしフレーム数
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while(menuMode == MENU_INDEX_SELECTION)
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{
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//決定
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if(GetVirtualKeyState(VK_OK) == KEY_PULL)
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{
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menuMode = MENU_NAME_ENTRY;
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let index = page * countItemPerPage + cursorY + 1;
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TNameEntry(index);
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break;
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}
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//カーソル移動
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if(GetVirtualKeyState(VK_UP) == KEY_PUSH || GetVirtualKeyState(VK_UP) == KEY_HOLD)
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{
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frameKeyHold++;
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if(GetVirtualKeyState(VK_UP) == KEY_PUSH ||
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frameKeyHold == 20 ||
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(frameKeyHold > 20 && (frameKeyHold % 10 == 0)))
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{
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cursorY--;
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}
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}
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else if(GetVirtualKeyState(VK_DOWN) == KEY_PUSH || GetVirtualKeyState(VK_DOWN) == KEY_HOLD)
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{
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frameKeyHold++;
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if(GetVirtualKeyState(VK_DOWN) == KEY_PUSH ||
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frameKeyHold == 20 ||
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(frameKeyHold > 20 && (frameKeyHold % 10 == 0)))
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{
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cursorY++;
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}
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}
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else if(GetVirtualKeyState(VK_LEFT) == KEY_PUSH || GetVirtualKeyState(VK_LEFT) == KEY_HOLD)
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{
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frameKeyHold++;
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if(GetVirtualKeyState(VK_LEFT) == KEY_PUSH ||
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frameKeyHold == 20 ||
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(frameKeyHold > 20 && (frameKeyHold % 10 == 0)))
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{
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page--;
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}
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}
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else if(GetVirtualKeyState(VK_RIGHT) == KEY_PUSH || GetVirtualKeyState(VK_RIGHT) == KEY_HOLD)
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{
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frameKeyHold++;
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if(GetVirtualKeyState(VK_RIGHT) == KEY_PUSH ||
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frameKeyHold == 20 ||
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(frameKeyHold > 20 && (frameKeyHold % 10 == 0)))
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{
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page++;
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}
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}
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else
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{
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frameKeyHold = 0;
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}
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if(page < 0)
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{
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page = pageMax;
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}
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else if(page > pageMax)
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{
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page = 0;
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}
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if(page != pageMax)
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{
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if(cursorY < 0)
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{
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cursorY = countItemPerPage - 1;
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}
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else if(cursorY >= countItemPerPage)
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{
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cursorY = 0;
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}
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}
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else
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{
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if(cursorY < 0)
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{
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cursorY = lastPageMaxCursorY - 1;
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}
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else if(cursorY >= lastPageMaxCursorY)
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{
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cursorY = 0;
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}
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}
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yield;
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}
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}
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task TNameEntry(let replayIndex)
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{
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let strTextIn =
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[
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["A","B","C","D","E","F","G","H","I","J","K","L","M","N","O","P"],
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["Q","R","S","T","U","V","W","X","Y","Z",".",",",":",";","_","@"],
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["a","b","c","d","e","f","g","h","i","j","k","l","m","n","o","p"],
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["q","r","s","t","u","v","w","x","y","z","+","-","/","*","=","%"],
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["0","1","2","3","4","5","6","7","8","9","0","!","?","'","\"","$"],
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["(",")","{","}","[","]","<",">","&","#","|","~","^"," "," ","終"]
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];
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let strTextView =
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[
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["A","B","C","D","E","F","G","H","I","J","K","L","M","N","O","P"],
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["Q","R","S","T","U","V","W","X","Y","Z",".",",",":",";","_","@"],
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["a","b","c","d","e","f","g","h","i","j","k","l","m","n","o","p"],
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["q","r","s","t","u","v","w","x","y","z","+","-","/","*","=","%"],
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["0","1","2","3","4","5","6","7","8","9","0","!","?","'","\"","$"],
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["(",")","{","}","&osb;","&csb;","<",">","&","#","|","~","^"," "," ","»"]
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];
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let cursorX = 0;
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let cursorY = 0;
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let maxCursorX = length(strTextIn[0]);
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let maxCursorY = length(strTextIn);
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task TMenuItem(let itemX, let itemY)
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{
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let objText = CreateTextObject(341 + GetStgFrameWidth()/5.4 + itemX * 24, 255 + itemY * 24, 22, strTextView[itemY][itemX]);
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let objSelect = CreateTextObject(341 + GetStgFrameWidth()/5.4 + itemX * 24, 255 + itemY * 24, 22, strTextView[itemY][itemX]);
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ObjRender_SetBlendType(objSelect, BLEND_ADD_ARGB);
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while(menuMode == MENU_NAME_ENTRY)
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{
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Obj_SetVisible(objSelect, itemX == cursorX && itemY == cursorY);
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yield;
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}
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Obj_Delete(objText);
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Obj_Delete(objSelect);
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}
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ascent(let iY in 0..maxCursorY)
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{
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ascent(let iX in 0 .. maxCursorX)
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{
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TMenuItem(iX, iY);
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}
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}
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//キー状態がリセットされるまで待機
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while(GetVirtualKeyState(VK_OK) != KEY_FREE){yield;}
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//入力済み文字
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let userName = "";
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let objName = CreateTextObject(341+GetStgFrameWidth()/4, 125, 28, "");
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task TNameCursor()
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{
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let objCursor = CreateTextObject(341+GetStgFrameWidth()/4, 125, 28, "_");
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while(menuMode == MENU_NAME_ENTRY)
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{
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let nameLength = length(userName);
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ObjRender_SetX(objCursor, 341+GetStgFrameWidth()/4 + nameLength * 17);
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Obj_SetVisible(objCursor, nameLength < 8);
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yield;
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}
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Obj_Delete(objCursor);
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}
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TNameCursor;
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//キー処理
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let frameKeyHold = 0;//キー押しっぱなしフレーム数
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while(menuMode == MENU_NAME_ENTRY)
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{
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if(GetVirtualKeyState(VK_OK) == KEY_PULL)
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{
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//決定
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let nameLength = length(userName);
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if(cursorX == maxCursorX-1 && cursorY == maxCursorY-1)
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{
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//終了キー
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if(nameLength == 0)
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{
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userName = "No Name";
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}
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else
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{
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SaveReplay(replayIndex, userName);
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SetScriptResult(RESULT_END);
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CloseScript(GetOwnScriptID());
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return;
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}
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}
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else if(nameLength < 8)
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{
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userName = userName ~ strTextIn[cursorY][cursorX];
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}
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}
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if(GetVirtualKeyState(VK_CANCEL) == KEY_PULL)
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{
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//キャンセル
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let nameLength = length(userName);
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if(nameLength > 0)
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{
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userName = userName[0..nameLength-1];
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}
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else{menuMode = MENU_INDEX_SELECTION; TReplayIndexSelection(); break;}
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}
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ObjText_SetText(objName, userName);
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//カーソル移動
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if(GetVirtualKeyState(VK_UP) == KEY_PUSH || GetVirtualKeyState(VK_UP) == KEY_HOLD)
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{
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frameKeyHold++;
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if(GetVirtualKeyState(VK_UP) == KEY_PUSH ||
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frameKeyHold == 20 ||
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(frameKeyHold > 20 && (frameKeyHold % 10 == 0)))
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{
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cursorY--;
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}
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}
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else if(GetVirtualKeyState(VK_DOWN) == KEY_PUSH || GetVirtualKeyState(VK_DOWN) == KEY_HOLD)
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{
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frameKeyHold++;
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if(GetVirtualKeyState(VK_DOWN) == KEY_PUSH ||
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frameKeyHold == 20 ||
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(frameKeyHold > 20 && (frameKeyHold % 10 == 0)))
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{
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cursorY++;
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}
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}
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else if(GetVirtualKeyState(VK_LEFT) == KEY_PUSH || GetVirtualKeyState(VK_LEFT) == KEY_HOLD)
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{
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frameKeyHold++;
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if(GetVirtualKeyState(VK_LEFT) == KEY_PUSH ||
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frameKeyHold == 20 ||
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(frameKeyHold > 20 && (frameKeyHold % 10 == 0)))
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{
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cursorX--;
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}
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}
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else if(GetVirtualKeyState(VK_RIGHT) == KEY_PUSH || GetVirtualKeyState(VK_RIGHT) == KEY_HOLD)
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{
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frameKeyHold++;
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if(GetVirtualKeyState(VK_RIGHT) == KEY_PUSH ||
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frameKeyHold == 20 ||
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(frameKeyHold > 20 && (frameKeyHold % 10 == 0)))
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{
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cursorX++;
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}
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}
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else
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{
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frameKeyHold = 0;
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}
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if(cursorX < 0)
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{
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cursorX = maxCursorX-1;
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}
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else if(cursorX >= maxCursorX)
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{
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cursorX = 0;
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}
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if(cursorY < 0)
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{
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cursorY = maxCursorY-1;
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}
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else if(cursorY >= maxCursorY)
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{
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cursorY = 0;
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}
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yield;
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}
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}
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