Notes on available attacks to README.md
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README.md
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# ScarletBlackMarket
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Repository for Kevinmonitor and co.'s Touhou Station Jam 3 game.
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How to install & play available attacks:
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+ Install all files in this repo.
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+ Open either th_dnh_ph3sx.exe or th_dnh_ph3sx_legacy.exe (if you cannot open the latter)
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+ Select "Single" in the Menu.
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+ Remilia's attacks have all been titled properly. Other scripts in the list are placeholders or engine samples.
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+ Select "Chimata" as the player. Other scripts in the list are placeholders or engine samples.
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How to change the difficulty of the attacks:
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+ Open the repo and navigate to script/game.
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+ Select the attack you want to change the difficulty of. (Non1, Non2, etc.)
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+ Open the .dnh file in a text editor (preferably Notepad++ since that's also what I use to code)
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+ Search for the @Initialize section. (should be around lines 50-70 depending on attack)
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+ Find the "difficultySelect = 0; // debug" line.
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+ Change 0 to the difficulty you want to play:
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0: Normal
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1: Hyper/Hard
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2: Unparalleled/Lunatic
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NOTE THAT LUNATIC IS STILL NOT BALANCED OR PROPERLY TESTED, AND WILL NOT BE IN THE INITIAL JAM VERSION.
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# ScarletBlackMarket
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Repository for Kevinmonitor and co.'s Touhou Station Jam 3 game.
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Available attacks:
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+ Remilia Nonspell 1
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+ Remilia Nonspell 2
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+ Remilia Spell 2 (Patchouli Card)
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+ Remilia Spell 3 (Sakuya Card)
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How to install & play available attacks:
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+ Install all files in this repo.
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+ Open either th_dnh_ph3sx.exe or th_dnh_ph3sx_legacy.exe (if you cannot open the latter)
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+ Select "Single" in the Menu.
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+ Remilia's attacks have all been titled properly. Other scripts in the list are placeholders or engine samples.
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+ Select "Chimata" as the player. Other scripts in the list are placeholders or engine samples.
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How to change the difficulty of the attacks:
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+ Open the repo and navigate to script/game.
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+ Select the attack you want to change the difficulty of. (Non1, Non2, etc.)
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+ Open the .dnh file in a text editor (preferably Notepad++ since that's also what I use to code)
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+ Search for the @Initialize section. (should be around lines 50-70 depending on attack)
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+ Find the "difficultySelect = 0; // debug" line.
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+ Change 0 to the difficulty you want to play:
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0: Normal
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1: Hyper/Hard
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2: Unparalleled/Lunatic
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NOTE THAT LUNATIC IS STILL NOT BALANCED OR PROPERLY TESTED, AND WILL NOT BE IN THE INITIAL JAM VERSION.
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+ Save the file and re-open the attack.
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