Full boss battle (with music) implemented.
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97eb85483c
commit
af1977159c
28 changed files with 82 additions and 16 deletions
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@ -150,7 +150,7 @@ task TExtendSystem(){
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];
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if(GetCommonData("Difficulty", "Arcade") == "Arcade"){req = [20, 80, 200, 500, 800, 1200, 2500, 5000];}
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if(GetCommonData("Difficulty", "Hard") == "Hard"){req = [20, 80, 200, 500, 800, 1200, 2500, 5000];}
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else{req = [15, 50, 100, 180, 300, 600, 1000, 2000, 4000];}
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let next = 0;
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@ -237,8 +237,8 @@ function InitFrame()
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ObjText_SetHorizontalAlignment(diffText, ALIGNMENT_CENTER);
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/*
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if(GetCommonData("Difficulty", "Arcade") == "Arcade"){
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ObjText_SetText(diffText, "Arcade Mode");
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if(GetCommonData("Difficulty", "Hard") == "Hard"){
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ObjText_SetText(diffText, "Hard Mode");
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ObjText_SetFontColorTop(diffText, 0x8100CE);
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ObjText_SetFontColorBottom(diffText,0xAC7DFF);
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ObjText_SetFontBorderType(diffText, BORDER_FULL);
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@ -246,7 +246,7 @@ function InitFrame()
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}
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else{
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ObjText_SetText(diffText, "Gentle Mode");
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ObjText_SetText(diffText, "Normal Mode");
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ObjText_SetFontColorTop(diffText, 0xFF993F);
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ObjText_SetFontColorBottom(diffText,0xFFCFA6);
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ObjText_SetFontBorderType(diffText, BORDER_FULL);
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@ -714,7 +714,7 @@ task TBossTimer
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if(ObjEnemyBossScene_GetInfo(objScene, INFO_TIMERF) % 60 == 0){_Timeout();}
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ObjText_SetFontBorderColor(textTimer, 0xF0396C);
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}
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else{}
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else{ObjText_SetFontBorderColor(textTimer, 0xA639F0); ObjText_SetFontSize(textTimer, 35);}
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if(ObjMove_GetY(GetPlayerObjectID()) < GetStgFrameHeight()/6){
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ObjRender_SetAlpha(textTimer, 60);
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}
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BIN
script/KevinSystem/font/Corporate-Logo-Rounded.otf
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script/KevinSystem/font/Corporate-Logo-Rounded.otf
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Before Width: | Height: | Size: 213 KiB After Width: | Height: | Size: 317 KiB |
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@ -96,7 +96,7 @@ task TReplayIndexSelection()
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/*SetReplayUserData("Starting Lives", GetCommonData("Starting Lives Selected", 5));
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SetReplayUserData("Player Team", GetReplayInfo(index, REPLAY_PLAYER_NAME));
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SetReplayUserData("Difficulty", GetCommonData("Difficulty", "Arcade"));*/
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SetReplayUserData("Difficulty", GetCommonData("Difficulty", "Hard"));*/
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}
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else
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@ -326,7 +326,7 @@ task TNameEntry(let replayIndex)
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{
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SetReplayUserData("Starting Lives", GetCommonData("Starting Lives Selected", 5));
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SetReplayUserData("Player Team", GetCommonData("Player Team", "ByakMiko"));
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SetReplayUserData("Difficulty", GetCommonData("Difficulty", "Arcade"));
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SetReplayUserData("Difficulty", GetCommonData("Difficulty", "Hard"));
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SetReplayUserData("Dialogue Skip", GetCommonData("Dialogue Skip Mode", 0));
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SaveReplay(replayIndex, userName);
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SetScriptResult(RESULT_END);
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