ScarletBlackMarket/ExRumia/ExRumia_Plural.txt

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<EFBFBD><EFBFBD>#qg<71>e>_U^<5E><>[Plural]
#ScriptVersion[3]
#Title["Ex<00>0<EFBFBD>0<EFBFBD>0<EFBFBD>0<EFBFBD>0<EFBFBD>0<EFBFBD>0<EFBFBD>0<EFBFBD>0#<23><>}<7D>Qu"]
#Text["Ex<00>0<EFBFBD>0<EFBFBD>0<EFBFBD>0<EFBFBD>0<EFBFBD>0<EFBFBD>0<EFBFBD>0<EFBFBD>0<EFBFBD>0"]
#Image["./ExRumia(f&{ 0<>0<EFBFBD>0<EFBFBD>0<EFBFBD>0<EFBFBD>0<EFBFBD>0<EFBFBD>0<EFBFBD>0<EFBFBD>0<EFBFBD>0<EFBFBD>0 0).jpg"]
#Background["script/default_system/Default_Background_IceMountain.txt"]
#BGM["./Test.ogg"]
@Initialize
{
TPlural();
}
@MainLoop
{
yield;
}
@Finalize
{
}
task TPlural
{
let dir = GetCurrentScriptDirectory();
//<1A>8^o0<6F>0<EFBFBD>0<EFBFBD>0<EFBFBD>0<EFBFBD>0<EFBFBD>01d0`0Q0\ObW0~0Y00
let obj = ObjEnemyBossScene_Create();
ObjEnemyBossScene_Add(obj, 0, dir ~ "ExRumia01.txt");
ObjEnemyBossScene_Add(obj, 0, dir ~ "ExRumiaSpell01.txt");
ObjEnemyBossScene_LoadInThread(obj);
ObjEnemyBossScene_Regist(obj);
//ue<75>0<EFBFBD>0<EFBFBD>0<EFBFBD>0<EFBFBD>0L0B}<7D>NY0<59>0~0g0<67>__j
while(!Obj_IsDeleted(obj))
{
yield;
}
//<00>0<EFBFBD>0<EFBFBD>0<EFBFBD>0<EFBFBD>0B}<7D>N
CloseScript(GetOwnScriptID());
}