sweetsrunner/boot/sega.s

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2021-06-17 21:59:18 +00:00
.section .text.keepboot
*-------------------------------------------------------
*
* Sega startup code for the GNU Assembler
* Translated from:
* Sega startup code for the Sozobon C compiler
* Written by Paul W. Lee
* Modified by Charles Coty
* Modified by Stephane Dallongeville
*
*-------------------------------------------------------
.globl _hard_reset
.org 0x00000000
_Start_Of_Rom:
_Vecteurs_68K:
dc.l 0x00000000 /* Stack address */
dc.l _Entry_Point /* Program start address */
dc.l _Bus_Error
dc.l _Address_Error
dc.l _Illegal_Instruction
dc.l _Zero_Divide
dc.l _Chk_Instruction
dc.l _Trapv_Instruction
dc.l _Privilege_Violation
dc.l _Trace
dc.l _Line_1010_Emulation
dc.l _Line_1111_Emulation
dc.l _Error_Exception, _Error_Exception, _Error_Exception, _Error_Exception
dc.l _Error_Exception, _Error_Exception, _Error_Exception, _Error_Exception
dc.l _Error_Exception, _Error_Exception, _Error_Exception, _Error_Exception
dc.l _Error_Exception, _INT, _EXTINT, _INT
dc.l _HINT
dc.l _INT
dc.l _VINT
dc.l _INT
dc.l _INT,_INT,_INT,_INT,_INT,_INT,_INT,_INT
dc.l _INT,_INT,_INT,_INT,_INT,_INT,_INT,_INT
dc.l _INT,_INT,_INT,_INT,_INT,_INT,_INT,_INT
dc.l _INT,_INT,_INT,_INT,_INT,_INT,_INT,_INT
.incbin "boot/rom_head.bin"
_Entry_Point:
move #0x2700,%sr
tst.l 0xa10008
bne.s SkipJoyDetect
tst.w 0xa1000c
SkipJoyDetect:
bne.s SkipSetup
lea Table,%a5
movem.w (%a5)+,%d5-%d7
movem.l (%a5)+,%a0-%a4
* Check Version Number
move.b -0x10ff(%a1),%d0
andi.b #0x0f,%d0
beq.s WrongVersion
* Sega Security Code (SEGA)
move.l #0x53454741,0x2f00(%a1)
WrongVersion:
move.w (%a4),%d0
moveq #0x00,%d0
movea.l %d0,%a6
move %a6,%usp
move.w %d7,(%a1)
move.w %d7,(%a2)
* Jump to initialisation process now...
jmp _start_entry
SkipSetup:
jmp _reset_entry
Table:
dc.w 0x8000,0x3fff,0x0100
dc.l 0xA00000,0xA11100,0xA11200,0xC00000,0xC00004
*------------------------------------------------
*
* interrupt functions
*
*------------------------------------------------
registersDump:
move.l %d0,registerState+0
move.l %d1,registerState+4
move.l %d2,registerState+8
move.l %d3,registerState+12
move.l %d4,registerState+16
move.l %d5,registerState+20
move.l %d6,registerState+24
move.l %d7,registerState+28
move.l %a0,registerState+32
move.l %a1,registerState+36
move.l %a2,registerState+40
move.l %a3,registerState+44
move.l %a4,registerState+48
move.l %a5,registerState+52
move.l %a6,registerState+56
move.l %a7,registerState+60
rts
busAddressErrorDump:
move.w 4(%sp),ext1State
move.l 6(%sp),addrState
move.w 10(%sp),ext2State
move.w 12(%sp),srState
move.l 14(%sp),pcState
jmp registersDump
exception4WDump:
move.w 4(%sp),srState
move.l 6(%sp),pcState
move.w 10(%sp),ext1State
jmp registersDump
exceptionDump:
move.w 4(%sp),srState
move.l 6(%sp),pcState
jmp registersDump
_Bus_Error:
jsr busAddressErrorDump
movem.l %d0-%d1/%a0-%a1,-(%sp)
move.l busErrorCB, %a0
jsr (%a0)
movem.l (%sp)+,%d0-%d1/%a0-%a1
rte
_Address_Error:
jsr busAddressErrorDump
movem.l %d0-%d1/%a0-%a1,-(%sp)
move.l addressErrorCB, %a0
jsr (%a0)
movem.l (%sp)+,%d0-%d1/%a0-%a1
rte
_Illegal_Instruction:
jsr exception4WDump
movem.l %d0-%d1/%a0-%a1,-(%sp)
move.l illegalInstCB, %a0
jsr (%a0)
movem.l (%sp)+,%d0-%d1/%a0-%a1
rte
_Zero_Divide:
jsr exceptionDump
movem.l %d0-%d1/%a0-%a1,-(%sp)
move.l zeroDivideCB, %a0
jsr (%a0)
movem.l (%sp)+,%d0-%d1/%a0-%a1
rte
_Chk_Instruction:
jsr exception4WDump
movem.l %d0-%d1/%a0-%a1,-(%sp)
move.l chkInstCB, %a0
jsr (%a0)
movem.l (%sp)+,%d0-%d1/%a0-%a1
rte
_Trapv_Instruction:
jsr exception4WDump
movem.l %d0-%d1/%a0-%a1,-(%sp)
move.l trapvInstCB, %a0
jsr (%a0)
movem.l (%sp)+,%d0-%d1/%a0-%a1
rte
_Privilege_Violation:
jsr exceptionDump
movem.l %d0-%d1/%a0-%a1,-(%sp)
move.l privilegeViolationCB, %a0
jsr (%a0)
movem.l (%sp)+,%d0-%d1/%a0-%a1
rte
_Trace:
jsr exceptionDump
movem.l %d0-%d1/%a0-%a1,-(%sp)
move.l traceCB, %a0
jsr (%a0)
movem.l (%sp)+,%d0-%d1/%a0-%a1
rte
_Line_1010_Emulation:
_Line_1111_Emulation:
jsr exceptionDump
movem.l %d0-%d1/%a0-%a1,-(%sp)
move.l line1x1xCB, %a0
jsr (%a0)
movem.l (%sp)+,%d0-%d1/%a0-%a1
rte
_Error_Exception:
jsr exceptionDump
movem.l %d0-%d1/%a0-%a1,-(%sp)
move.l errorExceptionCB, %a0
jsr (%a0)
movem.l (%sp)+,%d0-%d1/%a0-%a1
rte
_INT:
movem.l %d0-%d1/%a0-%a1,-(%sp)
move.l intCB, %a0
jsr (%a0)
movem.l (%sp)+,%d0-%d1/%a0-%a1
rte
_EXTINT:
movem.l %d0-%d1/%a0-%a1,-(%sp)
move.l eintCB, %a0
jsr (%a0)
movem.l (%sp)+,%d0-%d1/%a0-%a1
rte
_HINT:
movem.l %d0-%d1/%a0-%a1,-(%sp)
move.l hintCB, %a0
jsr (%a0)
movem.l (%sp)+,%d0-%d1/%a0-%a1
rte
_VINT:
movem.l %d0-%d1/%a0-%a1,-(%sp)
ori.w #0x0001, intTrace /* in V-Int */
addq.l #1, vtimer /* increment frame counter (more a vint counter) */
btst #3, VBlankProcess+1 /* PROCESS_XGM_TASK ? (use VBlankProcess+1 as btst is a byte operation) */
beq.s _no_xgm_task
jsr XGM_doVBlankProcess /* do XGM vblank task */
_no_xgm_task:
btst #1, VBlankProcess+1 /* PROCESS_BITMAP_TASK ? (use VBlankProcess+1 as btst is a byte operation) */
beq.s _no_bmp_task
jsr BMP_doVBlankProcess /* do BMP vblank task */
_no_bmp_task:
move.l vintCB, %a0 /* load user callback */
jsr (%a0) /* call user callback */
andi.w #0xFFFE, intTrace /* out V-Int */
movem.l (%sp)+,%d0-%d1/%a0-%a1
rte
*------------------------------------------------
*
* Copyright (c) 1988 by Sozobon, Limited. Author: Johann Ruegg
*
* Permission is granted to anyone to use this software for any purpose
* on any computer system, and to redistribute it freely, with the
* following restrictions:
* 1) No charge may be made other than reasonable charges for reproduction.
* 2) Modified versions must be clearly marked as such.
* 3) The authors are not responsible for any harmful consequences
* of using this software, even if they result from defects in it.
*
*------------------------------------------------
ldiv:
move.l 4(%a7),%d0
bpl ld1
neg.l %d0
ld1:
move.l 8(%a7),%d1
bpl ld2
neg.l %d1
eor.b #0x80,4(%a7)
ld2:
bsr i_ldiv /* d0 = d0/d1 */
tst.b 4(%a7)
bpl ld3
neg.l %d0
ld3:
rts
lmul:
move.l 4(%a7),%d0
bpl lm1
neg.l %d0
lm1:
move.l 8(%a7),%d1
bpl lm2
neg.l %d1
eor.b #0x80,4(%a7)
lm2:
bsr i_lmul /* d0 = d0*d1 */
tst.b 4(%a7)
bpl lm3
neg.l %d0
lm3:
rts
lrem:
move.l 4(%a7),%d0
bpl lr1
neg.l %d0
lr1:
move.l 8(%a7),%d1
bpl lr2
neg.l %d1
lr2:
bsr i_ldiv /* d1 = d0%d1 */
move.l %d1,%d0
tst.b 4(%a7)
bpl lr3
neg.l %d0
lr3:
rts
ldivu:
move.l 4(%a7),%d0
move.l 8(%a7),%d1
bsr i_ldiv
rts
lmulu:
move.l 4(%a7),%d0
move.l 8(%a7),%d1
bsr i_lmul
rts
lremu:
move.l 4(%a7),%d0
move.l 8(%a7),%d1
bsr i_ldiv
move.l %d1,%d0
rts
*
* A in d0, B in d1, return A*B in d0
*
i_lmul:
move.l %d3,%a2 /* save d3 */
move.w %d1,%d2
mulu %d0,%d2 /* d2 = Al * Bl */
move.l %d1,%d3
swap %d3
mulu %d0,%d3 /* d3 = Al * Bh */
swap %d0
mulu %d1,%d0 /* d0 = Ah * Bl */
add.l %d3,%d0 /* d0 = (Ah*Bl + Al*Bh) */
swap %d0
clr.w %d0 /* d0 = (Ah*Bl + Al*Bh) << 16 */
add.l %d2,%d0 /* d0 = A*B */
move.l %a2,%d3 /* restore d3 */
rts
*
*A in d0, B in d1, return A/B in d0, A%B in d1
*
i_ldiv:
tst.l %d1
bne nz1
* divide by zero
* divu #0,%d0 /* cause trap */
move.l #0x80000000,%d0
move.l %d0,%d1
rts
nz1:
move.l %d3,%a2 /* save d3 */
cmp.l %d1,%d0
bhi norm
beq is1
* A<B, so ret 0, rem A
move.l %d0,%d1
clr.l %d0
move.l %a2,%d3 /* restore d3 */
rts
* A==B, so ret 1, rem 0
is1:
moveq.l #1,%d0
clr.l %d1
move.l %a2,%d3 /* restore d3 */
rts
* A>B and B is not 0
norm:
cmp.l #1,%d1
bne not1
* B==1, so ret A, rem 0
clr.l %d1
move.l %a2,%d3 /* restore d3 */
rts
* check for A short (implies B short also)
not1:
cmp.l #0xffff,%d0
bhi slow
* A short and B short -- use 'divu'
divu %d1,%d0 /* d0 = REM:ANS */
swap %d0 /* d0 = ANS:REM */
clr.l %d1
move.w %d0,%d1 /* d1 = REM */
clr.w %d0
swap %d0
move.l %a2,%d3 /* restore d3 */
rts
* check for B short
slow:
cmp.l #0xffff,%d1
bhi slower
* A long and B short -- use special stuff from gnu
move.l %d0,%d2
clr.w %d2
swap %d2
divu %d1,%d2 /* d2 = REM:ANS of Ahi/B */
clr.l %d3
move.w %d2,%d3 /* d3 = Ahi/B */
swap %d3
move.w %d0,%d2 /* d2 = REM << 16 + Alo */
divu %d1,%d2 /* d2 = REM:ANS of stuff/B */
move.l %d2,%d1
clr.w %d1
swap %d1 /* d1 = REM */
clr.l %d0
move.w %d2,%d0
add.l %d3,%d0 /* d0 = ANS */
move.l %a2,%d3 /* restore d3 */
rts
* A>B, B > 1
slower:
move.l #1,%d2
clr.l %d3
moreadj:
cmp.l %d0,%d1
bhs adj
add.l %d2,%d2
add.l %d1,%d1
bpl moreadj
* we shifted B until its >A or sign bit set
* we shifted #1 (d2) along with it
adj:
cmp.l %d0,%d1
bhi ltuns
or.l %d2,%d3
sub.l %d1,%d0
ltuns:
lsr.l #1,%d1
lsr.l #1,%d2
bne adj
* d3=answer, d0=rem
move.l %d0,%d1
move.l %d3,%d0
move.l %a2,%d3 /* restore d3 */
rts