clean up crap
This commit is contained in:
parent
e8ed3e0faf
commit
7f935f0514
1 changed files with 0 additions and 18 deletions
|
|
@ -50,21 +50,3 @@ void updateEnemies(){
|
||||||
updateEnemy(i);
|
updateEnemy(i);
|
||||||
intToStr(enemyCount, debugStr, 1);
|
intToStr(enemyCount, debugStr, 1);
|
||||||
}
|
}
|
||||||
|
|
||||||
void spawnEnemyAt(u8 type, fix32 x, fix32 y){
|
|
||||||
(void)type; // Unused parameter, kept for API compatibility
|
|
||||||
s16 i = -1;
|
|
||||||
for(s16 j = 0; j < ENEMY_COUNT; j++) if(!enemies[j].active && i == -1) i = j;
|
|
||||||
if(i > -1){
|
|
||||||
enemies[i].active = TRUE;
|
|
||||||
enemies[i].pos.x = x;
|
|
||||||
enemies[i].pos.y = y;
|
|
||||||
enemies[i].off = 16;
|
|
||||||
enemies[i].image = SPR_addSprite(&butterflySprite,
|
|
||||||
getScreenX(enemies[i].pos.x, player.camera) - enemies[i].off, fix32ToInt(enemies[i].pos.y) - enemies[i].off, TILE_ATTR(gameOver ? PAL1 : PAL0, 0, 0, 0));
|
|
||||||
enemies[i].angle = 128;
|
|
||||||
enemies[i].speed = FIX32(2);
|
|
||||||
enemies[i].vel.x = fix32Mul(fix16ToFix32(cosFix16(enemies[i].angle)), enemies[i].speed);
|
|
||||||
enemies[i].vel.y = fix32Mul(fix16ToFix32(sinFix16(enemies[i].angle)), enemies[i].speed);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
Loading…
Add table
Add a link
Reference in a new issue