cenotaph/.gitignore
Trevor Boddy 073f96c9b1 pickups, native build, enemy/bullet/stage overhaul
- Add pickup system (bomb, spread, rapid, shield) with new sprites
- Replace Docker build with native SGDK compile via m68k-elf-gcc
- Rework enemy spawning, homing math, boss HP/number globals
- Expand chrome: score popups, minimap, pause/game over improvements
- Overhaul stage generation with threat-point system
- Add explosion sprites, shield sprite, powerup sprite
- Add tools/ for sprite downscaling utilities
2026-04-15 08:19:29 -04:00

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*.md
.DS_Store
**/.DS_Store
Thumbs.db
**/Thumbs.db
out.bin
out.elf
out/*
symbol.txt
blastem/
boot/rom_head.bin
boot/sega.o
res/resources.o
res/resources.h
dist/
*.psd
**/**.psd
*.pdf
**/**.pdf
docs/
sgdk/