- Add pickup system (bomb, spread, rapid, shield) with new sprites - Replace Docker build with native SGDK compile via m68k-elf-gcc - Rework enemy spawning, homing math, boss HP/number globals - Expand chrome: score popups, minimap, pause/game over improvements - Overhaul stage generation with threat-point system - Add explosion sprites, shield sprite, powerup sprite - Add tools/ for sprite downscaling utilities
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204 B
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21 lines
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204 B
Text
*.md
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.DS_Store
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**/.DS_Store
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Thumbs.db
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**/Thumbs.db
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out.bin
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out.elf
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out/*
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symbol.txt
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blastem/
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boot/rom_head.bin
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boot/sega.o
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res/resources.o
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res/resources.h
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dist/
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*.psd
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**/**.psd
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*.pdf
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**/**.pdf
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docs/
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sgdk/ |