cenotaph/res/resources.res
Trevor Boddy 073f96c9b1 pickups, native build, enemy/bullet/stage overhaul
- Add pickup system (bomb, spread, rapid, shield) with new sprites
- Replace Docker build with native SGDK compile via m68k-elf-gcc
- Rework enemy spawning, homing math, boss HP/number globals
- Expand chrome: score popups, minimap, pause/game over improvements
- Overhaul stage generation with threat-point system
- Add explosion sprites, shield sprite, powerup sprite
- Add tools/ for sprite downscaling utilities
2026-04-15 08:19:29 -04:00

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2.4 KiB
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IMAGE font "font.png" NONE NONE
IMAGE shadow "shadow.png" NONE NONE
IMAGE startSplash1 "start/splash1.png" FAST
IMAGE startLogo "start/logo.png" FAST
IMAGE musicroom "musicroom.png" FAST
IMAGE startBg1 "start/bg1.png" FAST
IMAGE startBg2 "start/bg2.png" FAST
IMAGE startBg3 "start/bg3.png" FAST
IMAGE startBg4 "start/bg4.png" FAST
IMAGE startBg5 "start/bg5.png" FAST
IMAGE startBg6 "start/bg6.png" FAST
XGM2 bgmStart "start.vgm"
IMAGE sky "sky.png" NONE NONE
IMAGE skyTop "skytop.png" NONE NONE
IMAGE skyRed "skyred.png" NONE NONE
IMAGE ground "ground.png" NONE NONE
IMAGE door "door.png" NONE NONE
SPRITE momoyoSprite "momoyo.png" 6 6 NONE 0
SPRITE bulletsSprite "bullets.png" 2 2 NONE 0
SPRITE explosionsSprite "explosions.png" 4 4 NONE 0
SPRITE explosionBigSprite "explosionsbig.png" 8 8 NONE 0
SPRITE fairySprite "fairy2.png" 4 4 NONE 8
SPRITE eyeBigSprite "eyebig.png" 4 4 NONE 0
SPRITE boss1Sprite "enemies/boss1.png" 6 6 NONE 0
SPRITE boss2Sprite "enemies/boss2.png" 6 6 NONE 0
SPRITE boss3Sprite "enemies/boss3.png" 6 6 NONE 0
SPRITE boss4Sprite "enemies/boss4.png" 6 6 NONE 0
SPRITE treasureSprite "treasure.png" 4 4 NONE 0
SPRITE bonusObjSprite "bonus.png" 2 2 NONE 0
SPRITE pickupSprite "powerup.png" 2 2 NONE 0
SPRITE shieldSprite "shield.png" 6 6 NONE 0
TILESET bonusBgTiles "bonusbg.png" NONE
IMAGE mapIndicator "mapindicator.png" NONE NONE
TILESET starTiles "stars.png" NONE
IMAGE imageFontBig "fontbig.png" NONE NONE
IMAGE imageFontBigger "fontbigger.png" NONE NONE
IMAGE imageFontBigShadow "fontbigshadow.png" NONE NONE
IMAGE imageChromeLife "life.png" NONE NONE
IMAGE imageChromeLife2 "life2.png" NONE NONE
XGM2 stageMusic "level.vgm"
XGM2 bossMusic "boss.vgm"
XGM2 treasureMusic "treasure.vgm"
WAV sfxSamplePlayerShot "sfx/playershot.wav" XGM2
WAV sfxSampleBullet1 "sfx/bullet1.wav" XGM2
WAV sfxSampleBullet2 "sfx/bullet2.wav" XGM2
WAV sfxSampleBullet3 "sfx/bullet3.wav" XGM2
WAV sfxSampleExplosion "sfx/explosion1.wav" XGM2
WAV sfxSamplePickup "sfx/menuchoose.wav" XGM2
WAV sfxSampleGraze "sfx/menuselect.wav" XGM2
WAV sfxSampleStartGame "sfx/menuchoose.wav" XGM2
WAV sfxSamplePlayerHit "sfx/playerhit.wav" XGM2
WAV sfxSampleMenuChoose "sfx/menuchoose.wav" XGM2
WAV sfxSampleMenuSelect "sfx/menuselect.wav" XGM2
WAV sfxSampleGameOver "sfx/gameover.wav" XGM2
WAV sfxSampleCollectTreasure "sfx/beatlevel.wav" XGM2
WAV sfxSampleCollectAllTreasures "sfx/startgame.wav" XGM2