Commit graph

17 commits

Author SHA1 Message Date
073f96c9b1 pickups, native build, enemy/bullet/stage overhaul
- Add pickup system (bomb, spread, rapid, shield) with new sprites
- Replace Docker build with native SGDK compile via m68k-elf-gcc
- Rework enemy spawning, homing math, boss HP/number globals
- Expand chrome: score popups, minimap, pause/game over improvements
- Overhaul stage generation with threat-point system
- Add explosion sprites, shield sprite, powerup sprite
- Add tools/ for sprite downscaling utilities
2026-04-15 08:19:29 -04:00
3263b2597b bonus stage 2026-03-20 09:33:18 -04:00
a8bc01bedd shit 2026-03-18 13:23:51 -04:00
6adbe1882d shit lmao 2026-02-18 22:05:46 -05:00
06e8e735fb clean up 2026-02-18 18:18:15 -05:00
06648c2dc1 lots of work 2026-02-18 17:58:41 -05:00
4036b5f07e level design etc 2026-02-17 17:40:34 -05:00
0151304d05 gfx, shit 2026-02-17 15:10:28 -05:00
364a34ce33 shit! 2026-02-16 17:00:35 -05:00
1702a06d9f minimap etc 2026-02-16 14:21:25 -05:00
75f6c7d8dc sfx, explozion 2026-02-16 09:24:19 -05:00
a3f0474ec9 null check to squash bug. some gfx 2026-02-15 15:57:58 -05:00
11547e9d13 enemy spawning etc 2026-02-14 22:44:21 -05:00
b2c0eaf30b cleanup 2026-02-14 21:31:14 -05:00
30734885e4 enemy bullets 2026-02-14 21:29:18 -05:00
e8ed3e0faf cleanup 2026-02-14 20:36:23 -05:00
0b905f2690 init 2026-02-14 19:31:58 -05:00