sfx, explozion
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7 changed files with 146 additions and 12 deletions
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@ -9,6 +9,7 @@
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#include "stage.h"
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#include "chrome.h"
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#include "start.h"
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#include "sfx.h"
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static void loadInternals(){
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JOY_init();
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@ -31,6 +32,7 @@ void loadGame(){
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static void updateGame(){
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updateChrome();
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updatePlayer();
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updateSfx();
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if(clock % 2 == 0){
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updateEnemies();
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} else {
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