minimap etc

This commit is contained in:
t. boddy 2026-02-16 14:21:25 -05:00
parent 75f6c7d8dc
commit 1702a06d9f
17 changed files with 134 additions and 20 deletions

View file

@ -42,7 +42,7 @@ void spawnEnemy(u8 type, u8 zone){
enemies[i].pos.y = randY;
enemies[i].off = 16;
enemies[i].image = SPR_addSprite(&fairySprite,
getScreenX(enemies[i].pos.x, player.camera) - enemies[i].off, fix32ToInt(enemies[i].pos.y) - enemies[i].off, TILE_ATTR(gameOver ? PAL1 : PAL0, 0, 0, 0));
getScreenX(enemies[i].pos.x, player.camera) - enemies[i].off, fix32ToInt(enemies[i].pos.y) - enemies[i].off, TILE_ATTR(PAL0, 0, 0, 0));
if(!enemies[i].image){
enemies[i].active = FALSE;
return;