minimap etc
This commit is contained in:
parent
75f6c7d8dc
commit
1702a06d9f
17 changed files with 134 additions and 20 deletions
|
|
@ -42,7 +42,7 @@ void spawnEnemy(u8 type, u8 zone){
|
|||
enemies[i].pos.y = randY;
|
||||
enemies[i].off = 16;
|
||||
enemies[i].image = SPR_addSprite(&fairySprite,
|
||||
getScreenX(enemies[i].pos.x, player.camera) - enemies[i].off, fix32ToInt(enemies[i].pos.y) - enemies[i].off, TILE_ATTR(gameOver ? PAL1 : PAL0, 0, 0, 0));
|
||||
getScreenX(enemies[i].pos.x, player.camera) - enemies[i].off, fix32ToInt(enemies[i].pos.y) - enemies[i].off, TILE_ATTR(PAL0, 0, 0, 0));
|
||||
if(!enemies[i].image){
|
||||
enemies[i].active = FALSE;
|
||||
return;
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue