enemy spawning etc

This commit is contained in:
t. boddy 2026-02-14 22:44:21 -05:00
parent b2c0eaf30b
commit 11547e9d13
6 changed files with 109 additions and 54 deletions

View file

@ -1,6 +1,6 @@
#define PLAYER_SPEED FIX32(5)
#define PLAYER_SPEED FIX32(4)
#define PLAYER_SPEED_FOCUS FIX32(3)
#define PLAYER_SPEED_FOCUS FIX32(2.5)
#define PLAYER_ACCEL PLAYER_SPEED >> 3
#define PLAYER_ACCEL_FOCUS PLAYER_SPEED_FOCUS >> 3
@ -100,7 +100,7 @@ static void shootPlayer(){
.x = player.pos.x,
.y = player.pos.y,
.anim = 0,
.speed = FIX32(12),
.speed = FIX32(24),
.angle = player.shotAngle,
.player = TRUE
};