lots of work
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18 changed files with 640 additions and 113 deletions
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@ -10,6 +10,9 @@ u32 clock;
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#define CULL_LIMIT FIX32(240)
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// #define MUSIC_VOLUME 50
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#define MUSIC_VOLUME 0
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u32 score;
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#define SCORE_LENGTH 8
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@ -29,6 +32,7 @@ bool paused, isPausing;
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s16 enemyCount, bulletCount;
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u8 level;
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s16 pendingBossHp;
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s16 pendingBossNum;
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bool waitForRelease;
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bool levelClearing;
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u32 levelClearClock;
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