15 lines
270 B
C#
15 lines
270 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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namespace Lemon.GenericLib.Utility {
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public class DisableOnAwake : MonoBehaviour
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{
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private void Awake()
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{
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gameObject.SetActive(false);
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}
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}
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}
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