.. |
Art
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Semi-playable test state, load Lemon_Test scene and LayeredStaging under it
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2023-01-29 19:34:24 -05:00 |
Audio
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Semi-playable test state, load Lemon_Test scene and LayeredStaging under it
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2023-01-29 19:34:24 -05:00 |
Editor
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added some stuff
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2023-01-24 21:51:46 +08:00 |
LeanTween
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added some stuff
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2023-01-24 21:51:46 +08:00 |
Materials
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edit: made board UI prefabs
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2023-01-29 14:57:08 +08:00 |
Prefabs
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import: added background and character portraits
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2023-01-30 00:42:32 +08:00 |
Runtime
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Initial board state and tile info data setup, unit tests for board setup / serializer
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2023-01-24 09:07:23 -05:00 |
Scenes
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Semi-playable test state, load Lemon_Test scene and LayeredStaging under it
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2023-01-29 19:34:24 -05:00 |
Scripts
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Semi-playable test state, load Lemon_Test scene and LayeredStaging under it
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2023-01-29 19:34:24 -05:00 |
Texel
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Semi-playable test state, load Lemon_Test scene and LayeredStaging under it
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2023-01-29 19:34:24 -05:00 |
TextMesh Pro
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Edit: Making UI in Progress
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2023-01-29 01:46:49 +08:00 |
Art.meta
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merge branch
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2023-01-27 23:31:21 +08:00 |
Audio.meta
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Merge branch 'master' of https://git.touhou.dev/Texel/WinterJamSnowman
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2023-01-27 11:49:41 -05:00 |
Editor.meta
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added some stuff
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2023-01-24 21:51:46 +08:00 |
LayeredStaging.unity
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Semi-playable test state, load Lemon_Test scene and LayeredStaging under it
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2023-01-29 19:34:24 -05:00 |
LayeredStaging.unity.meta
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Semi-playable test state, load Lemon_Test scene and LayeredStaging under it
|
2023-01-29 19:34:24 -05:00 |
LeanTween.meta
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added some stuff
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2023-01-24 21:51:46 +08:00 |
Materials.meta
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edit: made board UI prefabs
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2023-01-29 14:57:08 +08:00 |
Prefabs.meta
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added some stuff
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2023-01-24 21:51:46 +08:00 |
Runtime.meta
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Initial commit of Unity files, Network Library, Project settings (Compiler flags for networking to work on Unity), Unity Version 2019.4 LTS
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2023-01-24 04:03:23 -05:00 |
Scenes.meta
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added some stuff
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2023-01-24 21:51:46 +08:00 |
Scripts.meta
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added some stuff
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2023-01-24 21:51:46 +08:00 |
Texel.meta
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Single tile drawing and tile drawer staging, tile drawer object is dynamically setup with proper hideflags
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2023-01-26 07:40:47 -05:00 |
TextMesh Pro.meta
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added some stuff
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2023-01-24 21:51:46 +08:00 |