WinterJamSnowman/Assets
Texel 7034c1d662 Single tile drawing and tile drawer staging, tile drawer object is dynamically setup with proper hideflags
ScriptableObjects are used to store color set data and the general tileset information, for the moment, saved onto the prefab
2023-01-26 07:40:47 -05:00
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AudioManager added some stuff 2023-01-24 21:51:46 +08:00
Editor added some stuff 2023-01-24 21:51:46 +08:00
LeanTween added some stuff 2023-01-24 21:51:46 +08:00
Prefabs added some stuff 2023-01-24 21:51:46 +08:00
Runtime Initial board state and tile info data setup, unit tests for board setup / serializer 2023-01-24 09:07:23 -05:00
Scenes added some stuff 2023-01-24 21:51:46 +08:00
Scripts Single tile drawing and tile drawer staging, tile drawer object is dynamically setup with proper hideflags 2023-01-26 07:40:47 -05:00
Texel Single tile drawing and tile drawer staging, tile drawer object is dynamically setup with proper hideflags 2023-01-26 07:40:47 -05:00
TextMesh Pro added some stuff 2023-01-24 21:51:46 +08:00
Art.meta added some stuff 2023-01-24 21:51:46 +08:00
AudioManager.meta added some stuff 2023-01-24 21:51:46 +08:00
Editor.meta added some stuff 2023-01-24 21:51:46 +08:00
LeanTween.meta added some stuff 2023-01-24 21:51:46 +08:00
Prefabs.meta added some stuff 2023-01-24 21:51:46 +08:00
Runtime.meta Initial commit of Unity files, Network Library, Project settings (Compiler flags for networking to work on Unity), Unity Version 2019.4 LTS 2023-01-24 04:03:23 -05:00
Scenes.meta added some stuff 2023-01-24 21:51:46 +08:00
Scripts.meta added some stuff 2023-01-24 21:51:46 +08:00
Texel.meta Single tile drawing and tile drawer staging, tile drawer object is dynamically setup with proper hideflags 2023-01-26 07:40:47 -05:00
TextMesh Pro.meta added some stuff 2023-01-24 21:51:46 +08:00