111 lines
3.5 KiB
C#
111 lines
3.5 KiB
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using TMPro;
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using Lemon.GenericLib.Generics;
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public class BoardUIScript : MonoBehaviour
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{
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[Header("Runtime")]
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[SerializeField] private float currentComboCountdown;
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[SerializeField] private float currentWarningCountdown;
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[SerializeField] private float scoreTextOriginY;
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[SerializeField] private float comboTextOriginY;
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[SerializeField] private float warningTextOriginY;
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[Header("Refrences")]
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[SerializeField] private TextMeshPro titleTMP;
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[SerializeField] private TextMeshPro scoreTMP;
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[SerializeField] private TextMeshPro comboTMP;
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[SerializeField] private TextMeshPro warningTMP;
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[SerializeField] private GameObject warningOBJ;
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[SerializeField] private GameObject comboOBJ;
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[SerializeField] private float scoreJumpDistance = 0.25f;
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[SerializeField] private float scoreJumpTime = 0.5f;
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[SerializeField] private float comboUITimer = 3f;
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[SerializeField] private float warningUITimer = 3f;
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private bool initialized = false;
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private void CheckInit()
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{
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if (!initialized)
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{
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//initialization code here
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titleTMP.text = "Player";
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scoreTMP.text = "0";
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comboTMP.text = "x0";
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warningTMP.text = "x0";
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warningOBJ.SetActive(false);
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comboOBJ.SetActive(false);
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scoreTextOriginY = scoreTMP.transform.localPosition.y;
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comboTextOriginY = comboTMP.transform.localPosition.y;
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warningTextOriginY = warningTMP.transform.localPosition.y;
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initialized = true;
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}
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}
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private void Start()
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{
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CheckInit();
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}
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private void Update()
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{
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if (currentComboCountdown <= 0)
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{
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comboTMP.text = "x0";
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comboOBJ.SetActive(false);
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}
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else
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{
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currentComboCountdown -= Time.deltaTime;
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}
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if (currentWarningCountdown <= 0)
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{
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warningTMP.text = "x0";
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warningOBJ.SetActive(false);
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}
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else
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{
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currentWarningCountdown -= Time.deltaTime;
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}
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}
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public void SetScore(int value) {
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scoreTMP.transform.LeanMoveLocalY(scoreTextOriginY + scoreJumpDistance, scoreJumpTime).setLoopPingPong(1).setEase(LeanTweenType.easeOutQuad).setOnComplete(() => scoreTMP.transform.LeanMoveLocalY( scoreTextOriginY,0));
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scoreTMP.text = value.ToString();
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}
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public void SetCombo(int value)
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{
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currentComboCountdown = comboUITimer;
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comboTMP.text = "x" + value;
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comboOBJ.SetActive(true);
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comboTMP.transform.LeanMoveLocalY(comboTextOriginY + scoreJumpDistance, scoreJumpTime).setLoopPingPong(1).setEase(LeanTweenType.easeOutQuad).setOnComplete(() => comboTMP.transform.LeanMoveLocalY(comboTextOriginY, 0));
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}
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public void SetWarning(int value)
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{
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currentWarningCountdown = warningUITimer;
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warningTMP.text = "x" + value;
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warningOBJ.SetActive(true);
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warningTMP.transform.LeanMoveLocalY(warningTextOriginY + scoreJumpDistance, scoreJumpTime).setLoopPingPong(1).setEase(LeanTweenType.easeOutQuad).setOnComplete(() => warningTMP.transform.LeanMoveLocalY(warningTextOriginY, 0));
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}
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public void SetPlayerName(string value)
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{
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titleTMP.text = value;
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}
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}
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