.. |
Background.prefab
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import: added background and character portraits
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2023-01-30 00:42:32 +08:00 |
Background.prefab.meta
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import: added background and character portraits
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2023-01-30 00:42:32 +08:00 |
Board.prefab
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edit: attempted polish but failed
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2023-01-31 00:21:55 +08:00 |
Board.prefab.meta
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Edit: Making UI in Progress
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2023-01-29 01:46:49 +08:00 |
ExplosionFX.prefab
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edit: attempted polish but failed
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2023-01-31 00:21:55 +08:00 |
ExplosionFX.prefab.meta
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edit: attempted polish but failed
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2023-01-31 00:21:55 +08:00 |
PaperTextureOverlay.prefab
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edit: made board UI prefabs
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2023-01-29 14:57:08 +08:00 |
PaperTextureOverlay.prefab.meta
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import: added blocks assets and soundtrack 1
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2023-01-28 00:46:32 +08:00 |
ParticlePound.prefab
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edit: attempted polish but failed
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2023-01-31 00:21:55 +08:00 |
ParticlePound.prefab.meta
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edit: attempted polish but failed
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2023-01-31 00:21:55 +08:00 |
ParticlePuff.prefab
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edit: attempted polish but failed
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2023-01-31 00:21:55 +08:00 |
ParticlePuff.prefab.meta
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edit: attempted polish but failed
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2023-01-31 00:21:55 +08:00 |
Plaer1Board Variant.prefab
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edit: made board UI prefabs
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2023-01-29 14:57:08 +08:00 |
Plaer1Board Variant.prefab.meta
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edit: made board UI prefabs
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2023-01-29 14:57:08 +08:00 |
Player2Board Variant.prefab
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edit: attempted polish but failed
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2023-01-31 00:21:55 +08:00 |
Player2Board Variant.prefab.meta
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edit: made board UI prefabs
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2023-01-29 14:57:08 +08:00 |
PostProcessingObj.prefab
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import: added blocks assets and soundtrack 1
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2023-01-28 00:46:32 +08:00 |
PostProcessingObj.prefab.meta
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import: added blocks assets and soundtrack 1
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2023-01-28 00:46:32 +08:00 |
VFXManager.prefab
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edit: attempted polish but failed
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2023-01-31 00:21:55 +08:00 |
VFXManager.prefab.meta
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edit: attempted polish but failed
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2023-01-31 00:21:55 +08:00 |