47 lines
1.3 KiB
C#
47 lines
1.3 KiB
C#
using UnityEngine;
|
|
using System.Collections;
|
|
using DentedPixel;
|
|
|
|
public class PathSplines : MonoBehaviour {
|
|
|
|
public Transform[] trans;
|
|
|
|
LTSpline cr;
|
|
private GameObject avatar1;
|
|
|
|
void OnEnable(){
|
|
// create the path
|
|
cr = new LTSpline( new Vector3[] {trans[0].position, trans[1].position, trans[2].position, trans[3].position, trans[4].position} );
|
|
// cr = new LTSpline( new Vector3[] {new Vector3(-1f,0f,0f), new Vector3(0f,0f,0f), new Vector3(4f,0f,0f), new Vector3(20f,0f,0f), new Vector3(30f,0f,0f)} );
|
|
}
|
|
|
|
void Start () {
|
|
avatar1 = GameObject.Find("Avatar1");
|
|
|
|
// Tween automatically
|
|
LeanTween.move(avatar1, cr, 6.5f).setOrientToPath(true).setRepeat(1).setOnComplete( ()=>{
|
|
Vector3[] next = new Vector3[] {trans[4].position, trans[3].position, trans[2].position, trans[1].position, trans[0].position};
|
|
LeanTween.moveSpline( avatar1, next, 6.5f); // move it back to the start without an LTSpline
|
|
}).setEase(LeanTweenType.easeOutQuad);
|
|
}
|
|
|
|
private float iter;
|
|
void Update () {
|
|
// Or Update Manually
|
|
// cr.place( avatar1.transform, iter );
|
|
|
|
iter += Time.deltaTime*0.07f;
|
|
if(iter>1.0f)
|
|
iter = 0.0f;
|
|
}
|
|
|
|
void OnDrawGizmos(){
|
|
// Debug.Log("drwaing");
|
|
if(cr==null)
|
|
OnEnable();
|
|
Gizmos.color = Color.red;
|
|
if(cr!=null)
|
|
cr.gizmoDraw(); // To Visualize the path, use this method
|
|
}
|
|
}
|