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20 Commits 1 Branch 0 Tags
Commit Graph

12 Commits

Author SHA1 Message Date
Texel
7ae55fc727 Semi-playable test state, load Lemon_Test scene and LayeredStaging under it 2023-01-29 19:34:24 -05:00
Iced-lemon
a6deabd703 import: added background and character portraits 2023-01-30 00:42:32 +08:00
Iced-lemon
c98652c00f edit: made board UI prefabs 2023-01-29 14:57:08 +08:00
Iced-lemon
594690545b Edit: Making UI in Progress 2023-01-29 01:46:49 +08:00
Iced-lemon
bcd48fa061 Merge branch 'master' of https://git.touhou.dev/Texel/WinterJamSnowman 2023-01-28 23:37:06 +08:00
Iced-lemon
1a8ae07a3f Import: Imported UI assets 2023-01-28 23:36:57 +08:00
Texel
03d9d1d083 Extensive additions to the TileDrawer and Gameboard logic to fix any lurking issues with placing and iterating tile setups for air dropping 2023-01-28 07:29:21 -05:00
Texel
8fd6fc8f67 Merge branch 'master' of https://git.touhou.dev/Texel/WinterJamSnowman 2023-01-27 11:49:41 -05:00
Iced-lemon
b331a5c8a2 import: added blocks assets and soundtrack 1 2023-01-28 00:46:32 +08:00
Iced-lemon
2e5e5a2581 merge branch 2023-01-27 23:31:21 +08:00
Texel
7034c1d662 Single tile drawing and tile drawer staging, tile drawer object is dynamically setup with proper hideflags
ScriptableObjects are used to store color set data and the general tileset information, for the moment, saved onto the prefab
2023-01-26 07:40:47 -05:00
Wong Sui Bin
3dbf2f9010 added some stuff 2023-01-24 21:51:46 +08:00
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