Iced-lemon
|
0001809418
|
edit: attempted polish but failed
|
2023-01-31 00:21:55 +08:00 |
Texel
|
7ae55fc727
|
Semi-playable test state, load Lemon_Test scene and LayeredStaging under it
|
2023-01-29 19:34:24 -05:00 |
Iced-lemon
|
594690545b
|
Edit: Making UI in Progress
|
2023-01-29 01:46:49 +08:00 |
Texel
|
03d9d1d083
|
Extensive additions to the TileDrawer and Gameboard logic to fix any lurking issues with placing and iterating tile setups for air dropping
|
2023-01-28 07:29:21 -05:00 |
Iced-lemon
|
2e5e5a2581
|
merge branch
|
2023-01-27 23:31:21 +08:00 |
Texel
|
7034c1d662
|
Single tile drawing and tile drawer staging, tile drawer object is dynamically setup with proper hideflags
ScriptableObjects are used to store color set data and the general tileset information, for the moment, saved onto the prefab
|
2023-01-26 07:40:47 -05:00 |
Wong Sui Bin
|
3dbf2f9010
|
added some stuff
|
2023-01-24 21:51:46 +08:00 |