Extensive additions to the TileDrawer and Gameboard logic to fix any lurking issues with placing and iterating tile setups for air dropping
This commit is contained in:
		
							parent
							
								
									a1748289af
								
							
						
					
					
						commit
						03d9d1d083
					
				
					 20 changed files with 394 additions and 131 deletions
				
			
		| 
						 | 
				
			
			@ -1,8 +0,0 @@
 | 
			
		|||
fileFormatVersion: 2
 | 
			
		||||
guid: a5a1671f2bf6f9341b8ec7fc994dcc9e
 | 
			
		||||
folderAsset: yes
 | 
			
		||||
DefaultImporter:
 | 
			
		||||
  externalObjects: {}
 | 
			
		||||
  userData: 
 | 
			
		||||
  assetBundleName: 
 | 
			
		||||
  assetBundleVariant: 
 | 
			
		||||
| 
						 | 
				
			
			@ -1,8 +0,0 @@
 | 
			
		|||
fileFormatVersion: 2
 | 
			
		||||
guid: 9583f386cfcb0aa489cef79c2fe974d0
 | 
			
		||||
folderAsset: yes
 | 
			
		||||
DefaultImporter:
 | 
			
		||||
  externalObjects: {}
 | 
			
		||||
  userData: 
 | 
			
		||||
  assetBundleName: 
 | 
			
		||||
  assetBundleVariant: 
 | 
			
		||||
| 
						 | 
				
			
			@ -79,7 +79,7 @@ MonoBehaviour:
 | 
			
		|||
    value: 0
 | 
			
		||||
  saturation:
 | 
			
		||||
    overrideState: 1
 | 
			
		||||
    value: 30
 | 
			
		||||
    value: 20
 | 
			
		||||
  brightness:
 | 
			
		||||
    overrideState: 0
 | 
			
		||||
    value: 0
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -1,8 +0,0 @@
 | 
			
		|||
fileFormatVersion: 2
 | 
			
		||||
guid: 295ac802c88cd48448df9ecb56c7fb04
 | 
			
		||||
folderAsset: yes
 | 
			
		||||
DefaultImporter:
 | 
			
		||||
  externalObjects: {}
 | 
			
		||||
  userData: 
 | 
			
		||||
  assetBundleName: 
 | 
			
		||||
  assetBundleVariant: 
 | 
			
		||||
| 
						 | 
				
			
			@ -1,8 +0,0 @@
 | 
			
		|||
fileFormatVersion: 2
 | 
			
		||||
guid: eb26112da6fce9c4ca2610cb953c66e6
 | 
			
		||||
folderAsset: yes
 | 
			
		||||
DefaultImporter:
 | 
			
		||||
  externalObjects: {}
 | 
			
		||||
  userData: 
 | 
			
		||||
  assetBundleName: 
 | 
			
		||||
  assetBundleVariant: 
 | 
			
		||||
| 
						 | 
				
			
			@ -1,8 +0,0 @@
 | 
			
		|||
fileFormatVersion: 2
 | 
			
		||||
guid: 7bdec22f29afa8245899160b77f09c8f
 | 
			
		||||
folderAsset: yes
 | 
			
		||||
DefaultImporter:
 | 
			
		||||
  externalObjects: {}
 | 
			
		||||
  userData: 
 | 
			
		||||
  assetBundleName: 
 | 
			
		||||
  assetBundleVariant: 
 | 
			
		||||
| 
						 | 
				
			
			@ -1,8 +0,0 @@
 | 
			
		|||
fileFormatVersion: 2
 | 
			
		||||
guid: e8e3cbd1de7025044a7a92113d6e88f0
 | 
			
		||||
folderAsset: yes
 | 
			
		||||
DefaultImporter:
 | 
			
		||||
  externalObjects: {}
 | 
			
		||||
  userData: 
 | 
			
		||||
  assetBundleName: 
 | 
			
		||||
  assetBundleVariant: 
 | 
			
		||||
| 
						 | 
				
			
			@ -1,8 +0,0 @@
 | 
			
		|||
fileFormatVersion: 2
 | 
			
		||||
guid: bf45ed03d77ae9144849c5d0c914a13d
 | 
			
		||||
folderAsset: yes
 | 
			
		||||
DefaultImporter:
 | 
			
		||||
  externalObjects: {}
 | 
			
		||||
  userData: 
 | 
			
		||||
  assetBundleName: 
 | 
			
		||||
  assetBundleVariant: 
 | 
			
		||||
| 
						 | 
				
			
			@ -17,7 +17,7 @@ using TileStack = System.Collections.Generic.List<TileInfo>;
 | 
			
		|||
 | 
			
		||||
using Cluster = System.Collections.Generic.List<(int x, int y)>;
 | 
			
		||||
 | 
			
		||||
#region Board Logic
 | 
			
		||||
#region Gameboard Class
 | 
			
		||||
public class GameBoard : EntityBase, IAutoSerialize, IAutoDeserialize {
 | 
			
		||||
	public BoardState board = new BoardState();
 | 
			
		||||
 | 
			
		||||
| 
						 | 
				
			
			@ -49,17 +49,12 @@ public class GameBoard : EntityBase, IAutoSerialize, IAutoDeserialize {
 | 
			
		|||
	// Short form for random tiles
 | 
			
		||||
	TileInfo Random => TileInfo.Random(Options);
 | 
			
		||||
 | 
			
		||||
	// Unit testing!
 | 
			
		||||
	[ContextMenu("Test board")]
 | 
			
		||||
	public void TestBoard() {
 | 
			
		||||
		board = new BoardState();
 | 
			
		||||
		/*board[0] = new TileStack(new[] {
 | 
			
		||||
			new TileInfo(1),
 | 
			
		||||
			new TileInfo(10),
 | 
			
		||||
			new TileInfo(100),
 | 
			
		||||
			new TileInfo(1000),
 | 
			
		||||
		});*/
 | 
			
		||||
		for(int i = 0; i < BoardState.BoardWidth; ++i) {
 | 
			
		||||
			board[i] = new TileStack(new[] { Random, Random, Random });
 | 
			
		||||
			board[i] = new TileStack(new[] { Random, Random, Random, Random, Random, Random });
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
| 
						 | 
				
			
			@ -71,6 +66,16 @@ public class GameBoard : EntityBase, IAutoSerialize, IAutoDeserialize {
 | 
			
		|||
 | 
			
		||||
	[ContextMenu("Recursive Sim")]
 | 
			
		||||
	void RecursiveSim() => board = board.SimulateRecursive(this, out _);
 | 
			
		||||
 | 
			
		||||
	[ContextMenu("Activate")]
 | 
			
		||||
	public void Activate() => board = board.Activate(out _);
 | 
			
		||||
 | 
			
		||||
	[ContextMenu("Break Pending")]
 | 
			
		||||
	public void BreakPending() => board = board.BreakPending(this, Application.isPlaying);
 | 
			
		||||
 | 
			
		||||
	[ContextMenu("Collapse")]
 | 
			
		||||
	public void Collapse() => board = board.Collapse();
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
#endregion
 | 
			
		||||
| 
						 | 
				
			
			@ -81,7 +86,7 @@ public enum TileColor : byte {
 | 
			
		|||
	Empty = 0, // Used for ID'ing air by color alone
 | 
			
		||||
 | 
			
		||||
	Red = 1,
 | 
			
		||||
	Blue = 2,
 | 
			
		||||
	Yellow = 2,
 | 
			
		||||
	Green = 3,
 | 
			
		||||
	Pink = 4, 
 | 
			
		||||
	Purple = 5, 
 | 
			
		||||
| 
						 | 
				
			
			@ -206,7 +211,15 @@ public class TileInfo {
 | 
			
		|||
 | 
			
		||||
	// Make and return a new air tile
 | 
			
		||||
	public static TileInfo Air => new TileInfo(0); // Just air
 | 
			
		||||
	public bool isAir => data == 0;
 | 
			
		||||
	public bool isAir {
 | 
			
		||||
		get {
 | 
			
		||||
			if (color == TileColor.Empty) return true;
 | 
			
		||||
			return SameAs(this, Air);
 | 
			
		||||
			//var irrelevant = TileDetail.Dropped | TileDetail.Poofed | TileDetail.Pending | TileDetail.Exploded;
 | 
			
		||||
			//var maskedDetail = (byte)detail & ~irrelevant;
 | 
			
		||||
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	public static implicit operator int(TileInfo ti) => ti.data;
 | 
			
		||||
	public static explicit operator TileInfo(int i) => new TileInfo(i);
 | 
			
		||||
| 
						 | 
				
			
			@ -373,7 +386,11 @@ public static class BoardLogic {
 | 
			
		|||
	public static Cluster ClusterizeVertical(this BoardState bs, int x, int y) {
 | 
			
		||||
		var stack = bs[x];
 | 
			
		||||
 | 
			
		||||
		if (stack == null) return null;
 | 
			
		||||
		if (y >= stack.Count) return null; 
 | 
			
		||||
 | 
			
		||||
		var self = stack[y];
 | 
			
		||||
 | 
			
		||||
		if (self == null) return null;
 | 
			
		||||
		if (self.isAir) return null;
 | 
			
		||||
 | 
			
		||||
| 
						 | 
				
			
			@ -406,12 +423,19 @@ public static class BoardLogic {
 | 
			
		|||
		for (int x = 0; x < bs.state.Count; ++x) {
 | 
			
		||||
			var col = bs[x];
 | 
			
		||||
 | 
			
		||||
			bool foundAir = false;
 | 
			
		||||
			for (int i = 0; i < col.Count; ++i) {
 | 
			
		||||
				col[i] = col[i].SetFalling(foundAir);
 | 
			
		||||
				if (col[i].isAir) foundAir = true;
 | 
			
		||||
			}
 | 
			
		||||
 | 
			
		||||
			// First, pad to length with air
 | 
			
		||||
			while (col.Count < BoardState.BoardHeight)
 | 
			
		||||
				col.Add(TileInfo.Air);
 | 
			
		||||
 | 
			
		||||
			// Create an unlinked copy
 | 
			
		||||
			var oldCol = col.Copy();
 | 
			
		||||
 | 
			
		||||
			// Remove all air tiles
 | 
			
		||||
			col.RemoveAll(t => t.isAir);
 | 
			
		||||
 | 
			
		||||
			// Repad with air
 | 
			
		||||
| 
						 | 
				
			
			@ -419,10 +443,11 @@ public static class BoardLogic {
 | 
			
		|||
				col.Add(TileInfo.Air);
 | 
			
		||||
 | 
			
		||||
			// TODO: Better falling logic
 | 
			
		||||
			/*
 | 
			
		||||
			
 | 
			
		||||
			// Set the falling flag for drawing
 | 
			
		||||
			for(int i = 0; i < col.Count; ++i) {
 | 
			
		||||
				col[i].SetFalling(TileInfo.SameAs(col[i], oldCol[i]));
 | 
			
		||||
			/*for(int i = 0; i < col.Count; ++i) {
 | 
			
		||||
				// Set the falling flag if we match
 | 
			
		||||
				col[i] = col[i].SetFalling(i > lowestAir);
 | 
			
		||||
			}*/
 | 
			
		||||
		}
 | 
			
		||||
		return bs;
 | 
			
		||||
| 
						 | 
				
			
			@ -433,6 +458,8 @@ public static class BoardLogic {
 | 
			
		|||
 | 
			
		||||
		var (first, second, third) = m.triplet;
 | 
			
		||||
 | 
			
		||||
		// FIXME SetAtPoint is shite and doesn't work good??
 | 
			
		||||
 | 
			
		||||
		state.SetAtPoint(m.location, first);
 | 
			
		||||
		state.SetAtPoint(m.locationB, second);
 | 
			
		||||
		state.SetAtPoint(m.locationC, third);
 | 
			
		||||
| 
						 | 
				
			
			@ -490,7 +517,8 @@ public static class BoardLogic {
 | 
			
		|||
	public static BoardState BreakPending(this BoardState bs, GameBoard gb, bool sendCallbacks = false) {
 | 
			
		||||
		var broken = new Cluster();
 | 
			
		||||
		for(int x = 0; x < bs.state.Count; ++x) {
 | 
			
		||||
			for (int y = 0; y < bs.state.Count; ++y) {
 | 
			
		||||
			var col = bs[x];
 | 
			
		||||
			for (int y = 0; y < col.Count; ++y) {
 | 
			
		||||
				var at = bs.tile(x, y);
 | 
			
		||||
 | 
			
		||||
				if (at.isAir) continue; // Skip air
 | 
			
		||||
| 
						 | 
				
			
			@ -500,10 +528,19 @@ public static class BoardLogic {
 | 
			
		|||
 | 
			
		||||
					if (sendCallbacks)
 | 
			
		||||
						gb.BreakFX(x, y);
 | 
			
		||||
					at = at.BreakTile(gb.Options);
 | 
			
		||||
 | 
			
		||||
					var brokenForm = at.BreakTile(gb.Options);
 | 
			
		||||
 | 
			
		||||
					col[y] = brokenForm;
 | 
			
		||||
				}
 | 
			
		||||
			}
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
		// Break FX callbacks
 | 
			
		||||
		if (Application.isPlaying && sendCallbacks)
 | 
			
		||||
			foreach (var broke in broken)
 | 
			
		||||
				gb.BreakFX(broke.x, broke.y);
 | 
			
		||||
 | 
			
		||||
		return bs;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
| 
						 | 
				
			
			@ -518,6 +555,7 @@ public static class BoardLogic {
 | 
			
		|||
			bs = bs.Collapse().Activate(out stepActivations).BreakPending(gb);
 | 
			
		||||
			activations += stepActivations;
 | 
			
		||||
			// Repeat until no new tiles activate
 | 
			
		||||
			Debug.LogFormat("Processed {0} activations", stepActivations);
 | 
			
		||||
		} while (stepActivations > 0);
 | 
			
		||||
 | 
			
		||||
		return bs;
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -75,11 +75,25 @@ public class GameBoardDrawer : MonoBehaviour {
 | 
			
		|||
 | 
			
		||||
		for (int x = 0; x < TileDrawers.Count; ++x) {
 | 
			
		||||
			var col = TileDrawers[x];
 | 
			
		||||
 | 
			
		||||
			for (int y = 0; y < col.Count; ++y) {
 | 
			
		||||
				var tile = col[y];
 | 
			
		||||
 | 
			
		||||
				tile.board = gameBoard;
 | 
			
		||||
				tile.xCoord = x;
 | 
			
		||||
				tile.yCoord = y;
 | 
			
		||||
 | 
			
		||||
				if (tile.board) {
 | 
			
		||||
					var amt = tile.board.board.ClusterizeVertical(x, y);
 | 
			
		||||
 | 
			
		||||
					if (amt != null) {
 | 
			
		||||
						tile.amountInStack = amt.Count;
 | 
			
		||||
						tile.stackedBelow = amt.Count(point => y > point.y);
 | 
			
		||||
					}
 | 
			
		||||
				}
 | 
			
		||||
 | 
			
		||||
				var tileT = tile.transform;
 | 
			
		||||
				tileT.localPosition = new Vector3(x, y) * TileSize;
 | 
			
		||||
				tileT.localPosition = new Vector3(x, y, -y) * TileSize;
 | 
			
		||||
				if (boardState.TryTileAt(x, y,out TileInfo ti)) {
 | 
			
		||||
					tile.toDraw = ti;
 | 
			
		||||
				} else {
 | 
			
		||||
| 
						 | 
				
			
			@ -104,6 +118,8 @@ public class GameBoardDrawer : MonoBehaviour {
 | 
			
		|||
		foreach(var td in children) {
 | 
			
		||||
			DestroyImmediate(td.gameObject);
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
		TileDrawers = null;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	void Update() {
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -153,7 +153,7 @@ MonoBehaviour:
 | 
			
		|||
  m_EditorClassIdentifier: 
 | 
			
		||||
  TilePrefab: {fileID: 6929433238081324627, guid: 2d35555d89dd5e94fb9527d52c616c11,
 | 
			
		||||
    type: 3}
 | 
			
		||||
  TileSize: 0.5
 | 
			
		||||
  TileSize: 1
 | 
			
		||||
--- !u!114 &20737163
 | 
			
		||||
MonoBehaviour:
 | 
			
		||||
  m_ObjectHideFlags: 0
 | 
			
		||||
| 
						 | 
				
			
			@ -168,7 +168,7 @@ MonoBehaviour:
 | 
			
		|||
  m_EditorClassIdentifier: 
 | 
			
		||||
  EntityID: 0
 | 
			
		||||
  authorityID: -1
 | 
			
		||||
  Options: 01020304
 | 
			
		||||
  Options: 05020304
 | 
			
		||||
--- !u!4 &20737164
 | 
			
		||||
Transform:
 | 
			
		||||
  m_ObjectHideFlags: 0
 | 
			
		||||
| 
						 | 
				
			
			@ -183,6 +183,194 @@ Transform:
 | 
			
		|||
  m_Father: {fileID: 0}
 | 
			
		||||
  m_RootOrder: 1
 | 
			
		||||
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
 | 
			
		||||
--- !u!1001 &122171322
 | 
			
		||||
PrefabInstance:
 | 
			
		||||
  m_ObjectHideFlags: 0
 | 
			
		||||
  serializedVersion: 2
 | 
			
		||||
  m_Modification:
 | 
			
		||||
    m_TransformParent: {fileID: 0}
 | 
			
		||||
    m_Modifications:
 | 
			
		||||
    - target: {fileID: 5781547240168325573, guid: bdd4386fa58e67142a500ae58dfb8f30,
 | 
			
		||||
        type: 3}
 | 
			
		||||
      propertyPath: m_Name
 | 
			
		||||
      value: PostProcessingObj
 | 
			
		||||
      objectReference: {fileID: 0}
 | 
			
		||||
    - target: {fileID: 6561464763569930962, guid: bdd4386fa58e67142a500ae58dfb8f30,
 | 
			
		||||
        type: 3}
 | 
			
		||||
      propertyPath: m_RootOrder
 | 
			
		||||
      value: 3
 | 
			
		||||
      objectReference: {fileID: 0}
 | 
			
		||||
    - target: {fileID: 6561464763569930962, guid: bdd4386fa58e67142a500ae58dfb8f30,
 | 
			
		||||
        type: 3}
 | 
			
		||||
      propertyPath: m_LocalPosition.x
 | 
			
		||||
      value: 0.14437793
 | 
			
		||||
      objectReference: {fileID: 0}
 | 
			
		||||
    - target: {fileID: 6561464763569930962, guid: bdd4386fa58e67142a500ae58dfb8f30,
 | 
			
		||||
        type: 3}
 | 
			
		||||
      propertyPath: m_LocalPosition.y
 | 
			
		||||
      value: -0.09988037
 | 
			
		||||
      objectReference: {fileID: 0}
 | 
			
		||||
    - target: {fileID: 6561464763569930962, guid: bdd4386fa58e67142a500ae58dfb8f30,
 | 
			
		||||
        type: 3}
 | 
			
		||||
      propertyPath: m_LocalPosition.z
 | 
			
		||||
      value: -86.22787
 | 
			
		||||
      objectReference: {fileID: 0}
 | 
			
		||||
    - target: {fileID: 6561464763569930962, guid: bdd4386fa58e67142a500ae58dfb8f30,
 | 
			
		||||
        type: 3}
 | 
			
		||||
      propertyPath: m_LocalRotation.w
 | 
			
		||||
      value: 1
 | 
			
		||||
      objectReference: {fileID: 0}
 | 
			
		||||
    - target: {fileID: 6561464763569930962, guid: bdd4386fa58e67142a500ae58dfb8f30,
 | 
			
		||||
        type: 3}
 | 
			
		||||
      propertyPath: m_LocalRotation.x
 | 
			
		||||
      value: 0
 | 
			
		||||
      objectReference: {fileID: 0}
 | 
			
		||||
    - target: {fileID: 6561464763569930962, guid: bdd4386fa58e67142a500ae58dfb8f30,
 | 
			
		||||
        type: 3}
 | 
			
		||||
      propertyPath: m_LocalRotation.y
 | 
			
		||||
      value: 0
 | 
			
		||||
      objectReference: {fileID: 0}
 | 
			
		||||
    - target: {fileID: 6561464763569930962, guid: bdd4386fa58e67142a500ae58dfb8f30,
 | 
			
		||||
        type: 3}
 | 
			
		||||
      propertyPath: m_LocalRotation.z
 | 
			
		||||
      value: 0
 | 
			
		||||
      objectReference: {fileID: 0}
 | 
			
		||||
    - target: {fileID: 6561464763569930962, guid: bdd4386fa58e67142a500ae58dfb8f30,
 | 
			
		||||
        type: 3}
 | 
			
		||||
      propertyPath: m_LocalEulerAnglesHint.x
 | 
			
		||||
      value: 0
 | 
			
		||||
      objectReference: {fileID: 0}
 | 
			
		||||
    - target: {fileID: 6561464763569930962, guid: bdd4386fa58e67142a500ae58dfb8f30,
 | 
			
		||||
        type: 3}
 | 
			
		||||
      propertyPath: m_LocalEulerAnglesHint.y
 | 
			
		||||
      value: 0
 | 
			
		||||
      objectReference: {fileID: 0}
 | 
			
		||||
    - target: {fileID: 6561464763569930962, guid: bdd4386fa58e67142a500ae58dfb8f30,
 | 
			
		||||
        type: 3}
 | 
			
		||||
      propertyPath: m_LocalEulerAnglesHint.z
 | 
			
		||||
      value: 0
 | 
			
		||||
      objectReference: {fileID: 0}
 | 
			
		||||
    m_RemovedComponents: []
 | 
			
		||||
  m_SourcePrefab: {fileID: 100100000, guid: bdd4386fa58e67142a500ae58dfb8f30, type: 3}
 | 
			
		||||
--- !u!1001 &505291072
 | 
			
		||||
PrefabInstance:
 | 
			
		||||
  m_ObjectHideFlags: 0
 | 
			
		||||
  serializedVersion: 2
 | 
			
		||||
  m_Modification:
 | 
			
		||||
    m_TransformParent: {fileID: 0}
 | 
			
		||||
    m_Modifications:
 | 
			
		||||
    - target: {fileID: 5701687554350559536, guid: ea69c30046595724aa7abcecd81deb32,
 | 
			
		||||
        type: 3}
 | 
			
		||||
      propertyPath: m_Name
 | 
			
		||||
      value: PaperTextureOverlay
 | 
			
		||||
      objectReference: {fileID: 0}
 | 
			
		||||
    - target: {fileID: 5701687554350559540, guid: ea69c30046595724aa7abcecd81deb32,
 | 
			
		||||
        type: 3}
 | 
			
		||||
      propertyPath: m_Pivot.x
 | 
			
		||||
      value: 0
 | 
			
		||||
      objectReference: {fileID: 0}
 | 
			
		||||
    - target: {fileID: 5701687554350559540, guid: ea69c30046595724aa7abcecd81deb32,
 | 
			
		||||
        type: 3}
 | 
			
		||||
      propertyPath: m_Pivot.y
 | 
			
		||||
      value: 0
 | 
			
		||||
      objectReference: {fileID: 0}
 | 
			
		||||
    - target: {fileID: 5701687554350559540, guid: ea69c30046595724aa7abcecd81deb32,
 | 
			
		||||
        type: 3}
 | 
			
		||||
      propertyPath: m_RootOrder
 | 
			
		||||
      value: 2
 | 
			
		||||
      objectReference: {fileID: 0}
 | 
			
		||||
    - target: {fileID: 5701687554350559540, guid: ea69c30046595724aa7abcecd81deb32,
 | 
			
		||||
        type: 3}
 | 
			
		||||
      propertyPath: m_AnchorMax.x
 | 
			
		||||
      value: 0
 | 
			
		||||
      objectReference: {fileID: 0}
 | 
			
		||||
    - target: {fileID: 5701687554350559540, guid: ea69c30046595724aa7abcecd81deb32,
 | 
			
		||||
        type: 3}
 | 
			
		||||
      propertyPath: m_AnchorMax.y
 | 
			
		||||
      value: 0
 | 
			
		||||
      objectReference: {fileID: 0}
 | 
			
		||||
    - target: {fileID: 5701687554350559540, guid: ea69c30046595724aa7abcecd81deb32,
 | 
			
		||||
        type: 3}
 | 
			
		||||
      propertyPath: m_AnchorMin.x
 | 
			
		||||
      value: 0
 | 
			
		||||
      objectReference: {fileID: 0}
 | 
			
		||||
    - target: {fileID: 5701687554350559540, guid: ea69c30046595724aa7abcecd81deb32,
 | 
			
		||||
        type: 3}
 | 
			
		||||
      propertyPath: m_AnchorMin.y
 | 
			
		||||
      value: 0
 | 
			
		||||
      objectReference: {fileID: 0}
 | 
			
		||||
    - target: {fileID: 5701687554350559540, guid: ea69c30046595724aa7abcecd81deb32,
 | 
			
		||||
        type: 3}
 | 
			
		||||
      propertyPath: m_SizeDelta.x
 | 
			
		||||
      value: 0
 | 
			
		||||
      objectReference: {fileID: 0}
 | 
			
		||||
    - target: {fileID: 5701687554350559540, guid: ea69c30046595724aa7abcecd81deb32,
 | 
			
		||||
        type: 3}
 | 
			
		||||
      propertyPath: m_SizeDelta.y
 | 
			
		||||
      value: 0
 | 
			
		||||
      objectReference: {fileID: 0}
 | 
			
		||||
    - target: {fileID: 5701687554350559540, guid: ea69c30046595724aa7abcecd81deb32,
 | 
			
		||||
        type: 3}
 | 
			
		||||
      propertyPath: m_LocalPosition.x
 | 
			
		||||
      value: 0
 | 
			
		||||
      objectReference: {fileID: 0}
 | 
			
		||||
    - target: {fileID: 5701687554350559540, guid: ea69c30046595724aa7abcecd81deb32,
 | 
			
		||||
        type: 3}
 | 
			
		||||
      propertyPath: m_LocalPosition.y
 | 
			
		||||
      value: 0
 | 
			
		||||
      objectReference: {fileID: 0}
 | 
			
		||||
    - target: {fileID: 5701687554350559540, guid: ea69c30046595724aa7abcecd81deb32,
 | 
			
		||||
        type: 3}
 | 
			
		||||
      propertyPath: m_LocalPosition.z
 | 
			
		||||
      value: 0
 | 
			
		||||
      objectReference: {fileID: 0}
 | 
			
		||||
    - target: {fileID: 5701687554350559540, guid: ea69c30046595724aa7abcecd81deb32,
 | 
			
		||||
        type: 3}
 | 
			
		||||
      propertyPath: m_LocalRotation.w
 | 
			
		||||
      value: 1
 | 
			
		||||
      objectReference: {fileID: 0}
 | 
			
		||||
    - target: {fileID: 5701687554350559540, guid: ea69c30046595724aa7abcecd81deb32,
 | 
			
		||||
        type: 3}
 | 
			
		||||
      propertyPath: m_LocalRotation.x
 | 
			
		||||
      value: 0
 | 
			
		||||
      objectReference: {fileID: 0}
 | 
			
		||||
    - target: {fileID: 5701687554350559540, guid: ea69c30046595724aa7abcecd81deb32,
 | 
			
		||||
        type: 3}
 | 
			
		||||
      propertyPath: m_LocalRotation.y
 | 
			
		||||
      value: 0
 | 
			
		||||
      objectReference: {fileID: 0}
 | 
			
		||||
    - target: {fileID: 5701687554350559540, guid: ea69c30046595724aa7abcecd81deb32,
 | 
			
		||||
        type: 3}
 | 
			
		||||
      propertyPath: m_LocalRotation.z
 | 
			
		||||
      value: 0
 | 
			
		||||
      objectReference: {fileID: 0}
 | 
			
		||||
    - target: {fileID: 5701687554350559540, guid: ea69c30046595724aa7abcecd81deb32,
 | 
			
		||||
        type: 3}
 | 
			
		||||
      propertyPath: m_AnchoredPosition.x
 | 
			
		||||
      value: 0
 | 
			
		||||
      objectReference: {fileID: 0}
 | 
			
		||||
    - target: {fileID: 5701687554350559540, guid: ea69c30046595724aa7abcecd81deb32,
 | 
			
		||||
        type: 3}
 | 
			
		||||
      propertyPath: m_AnchoredPosition.y
 | 
			
		||||
      value: 0
 | 
			
		||||
      objectReference: {fileID: 0}
 | 
			
		||||
    - target: {fileID: 5701687554350559540, guid: ea69c30046595724aa7abcecd81deb32,
 | 
			
		||||
        type: 3}
 | 
			
		||||
      propertyPath: m_LocalEulerAnglesHint.x
 | 
			
		||||
      value: 0
 | 
			
		||||
      objectReference: {fileID: 0}
 | 
			
		||||
    - target: {fileID: 5701687554350559540, guid: ea69c30046595724aa7abcecd81deb32,
 | 
			
		||||
        type: 3}
 | 
			
		||||
      propertyPath: m_LocalEulerAnglesHint.y
 | 
			
		||||
      value: 0
 | 
			
		||||
      objectReference: {fileID: 0}
 | 
			
		||||
    - target: {fileID: 5701687554350559540, guid: ea69c30046595724aa7abcecd81deb32,
 | 
			
		||||
        type: 3}
 | 
			
		||||
      propertyPath: m_LocalEulerAnglesHint.z
 | 
			
		||||
      value: 0
 | 
			
		||||
      objectReference: {fileID: 0}
 | 
			
		||||
    m_RemovedComponents: []
 | 
			
		||||
  m_SourcePrefab: {fileID: 100100000, guid: ea69c30046595724aa7abcecd81deb32, type: 3}
 | 
			
		||||
--- !u!1 &1062404885
 | 
			
		||||
GameObject:
 | 
			
		||||
  m_ObjectHideFlags: 0
 | 
			
		||||
| 
						 | 
				
			
			@ -194,6 +382,7 @@ GameObject:
 | 
			
		|||
  - component: {fileID: 1062404888}
 | 
			
		||||
  - component: {fileID: 1062404887}
 | 
			
		||||
  - component: {fileID: 1062404886}
 | 
			
		||||
  - component: {fileID: 1062404889}
 | 
			
		||||
  m_Layer: 0
 | 
			
		||||
  m_Name: Main Camera
 | 
			
		||||
  m_TagString: MainCamera
 | 
			
		||||
| 
						 | 
				
			
			@ -219,7 +408,7 @@ Camera:
 | 
			
		|||
  m_Enabled: 1
 | 
			
		||||
  serializedVersion: 2
 | 
			
		||||
  m_ClearFlags: 1
 | 
			
		||||
  m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0}
 | 
			
		||||
  m_BackGroundColor: {r: 0.73333335, g: 0.69411767, b: 0.9568628, a: 0}
 | 
			
		||||
  m_projectionMatrixMode: 1
 | 
			
		||||
  m_GateFitMode: 2
 | 
			
		||||
  m_FOVAxisMode: 0
 | 
			
		||||
| 
						 | 
				
			
			@ -259,10 +448,70 @@ Transform:
 | 
			
		|||
  m_PrefabInstance: {fileID: 0}
 | 
			
		||||
  m_PrefabAsset: {fileID: 0}
 | 
			
		||||
  m_GameObject: {fileID: 1062404885}
 | 
			
		||||
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
 | 
			
		||||
  m_LocalPosition: {x: 2.2195444, y: 6.629975, z: -16.29866}
 | 
			
		||||
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
 | 
			
		||||
  m_LocalPosition: {x: 5.16, y: 0, z: -27.14}
 | 
			
		||||
  m_LocalScale: {x: 1, y: 1, z: 1}
 | 
			
		||||
  m_Children: []
 | 
			
		||||
  m_Father: {fileID: 0}
 | 
			
		||||
  m_RootOrder: 0
 | 
			
		||||
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
 | 
			
		||||
--- !u!114 &1062404889
 | 
			
		||||
MonoBehaviour:
 | 
			
		||||
  m_ObjectHideFlags: 0
 | 
			
		||||
  m_CorrespondingSourceObject: {fileID: 0}
 | 
			
		||||
  m_PrefabInstance: {fileID: 0}
 | 
			
		||||
  m_PrefabAsset: {fileID: 0}
 | 
			
		||||
  m_GameObject: {fileID: 1062404885}
 | 
			
		||||
  m_Enabled: 1
 | 
			
		||||
  m_EditorHideFlags: 0
 | 
			
		||||
  m_Script: {fileID: 11500000, guid: 948f4100a11a5c24981795d21301da5c, type: 3}
 | 
			
		||||
  m_Name: 
 | 
			
		||||
  m_EditorClassIdentifier: 
 | 
			
		||||
  volumeTrigger: {fileID: 1062404888}
 | 
			
		||||
  volumeLayer:
 | 
			
		||||
    serializedVersion: 2
 | 
			
		||||
    m_Bits: 512
 | 
			
		||||
  stopNaNPropagation: 1
 | 
			
		||||
  finalBlitToCameraTarget: 0
 | 
			
		||||
  antialiasingMode: 0
 | 
			
		||||
  temporalAntialiasing:
 | 
			
		||||
    jitterSpread: 0.75
 | 
			
		||||
    sharpness: 0.25
 | 
			
		||||
    stationaryBlending: 0.95
 | 
			
		||||
    motionBlending: 0.85
 | 
			
		||||
  subpixelMorphologicalAntialiasing:
 | 
			
		||||
    quality: 2
 | 
			
		||||
  fastApproximateAntialiasing:
 | 
			
		||||
    fastMode: 0
 | 
			
		||||
    keepAlpha: 0
 | 
			
		||||
  fog:
 | 
			
		||||
    enabled: 1
 | 
			
		||||
    excludeSkybox: 1
 | 
			
		||||
  debugLayer:
 | 
			
		||||
    lightMeter:
 | 
			
		||||
      width: 512
 | 
			
		||||
      height: 256
 | 
			
		||||
      showCurves: 1
 | 
			
		||||
    histogram:
 | 
			
		||||
      width: 512
 | 
			
		||||
      height: 256
 | 
			
		||||
      channel: 3
 | 
			
		||||
    waveform:
 | 
			
		||||
      exposure: 0.12
 | 
			
		||||
      height: 256
 | 
			
		||||
    vectorscope:
 | 
			
		||||
      size: 256
 | 
			
		||||
      exposure: 0.12
 | 
			
		||||
    overlaySettings:
 | 
			
		||||
      linearDepth: 0
 | 
			
		||||
      motionColorIntensity: 4
 | 
			
		||||
      motionGridSize: 64
 | 
			
		||||
      colorBlindnessType: 0
 | 
			
		||||
      colorBlindnessStrength: 1
 | 
			
		||||
  m_Resources: {fileID: 11400000, guid: d82512f9c8e5d4a4d938b575d47f88d4, type: 2}
 | 
			
		||||
  m_ShowToolkit: 0
 | 
			
		||||
  m_ShowCustomSorter: 1
 | 
			
		||||
  breakBeforeColorGrading: 0
 | 
			
		||||
  m_BeforeTransparentBundles: []
 | 
			
		||||
  m_BeforeStackBundles: []
 | 
			
		||||
  m_AfterStackBundles: []
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -13,12 +13,8 @@ MonoBehaviour:
 | 
			
		|||
  m_Name: GreenTiles
 | 
			
		||||
  m_EditorClassIdentifier: 
 | 
			
		||||
  color: 3
 | 
			
		||||
  Generic: {fileID: -6936698821596298334, guid: ba7046a7d637abc4ba486e3e9e4fcfd3,
 | 
			
		||||
    type: 3}
 | 
			
		||||
  TopOfStack: {fileID: 6772703886551230350, guid: ba7046a7d637abc4ba486e3e9e4fcfd3,
 | 
			
		||||
    type: 3}
 | 
			
		||||
  SecondFromTop: {fileID: -6218849779353356174, guid: ba7046a7d637abc4ba486e3e9e4fcfd3,
 | 
			
		||||
    type: 3}
 | 
			
		||||
  ThirdOrLower: {fileID: 4496032024674485847, guid: ba7046a7d637abc4ba486e3e9e4fcfd3,
 | 
			
		||||
    type: 3}
 | 
			
		||||
  Generic: {fileID: 21300000, guid: 9566535b9396c87478e4136306d2b403, type: 3}
 | 
			
		||||
  TopOfStack: {fileID: 21300000, guid: 140777d948797cb40af3dc7395ed71ee, type: 3}
 | 
			
		||||
  SecondFromTop: {fileID: 21300000, guid: 348d7f7284aa1664d8aa79701899ff7b, type: 3}
 | 
			
		||||
  ThirdOrLower: {fileID: 21300000, guid: a4cbdd75e62afa74cb38d3c8753cb92b, type: 3}
 | 
			
		||||
  Puff: {fileID: 8143975012507443829, guid: ba7046a7d637abc4ba486e3e9e4fcfd3, type: 3}
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -13,11 +13,8 @@ MonoBehaviour:
 | 
			
		|||
  m_Name: PinkTiles
 | 
			
		||||
  m_EditorClassIdentifier: 
 | 
			
		||||
  color: 4
 | 
			
		||||
  Generic: {fileID: 4141482394071947919, guid: ba7046a7d637abc4ba486e3e9e4fcfd3, type: 3}
 | 
			
		||||
  TopOfStack: {fileID: 4445955820842774327, guid: ba7046a7d637abc4ba486e3e9e4fcfd3,
 | 
			
		||||
    type: 3}
 | 
			
		||||
  SecondFromTop: {fileID: -8603880206502384168, guid: ba7046a7d637abc4ba486e3e9e4fcfd3,
 | 
			
		||||
    type: 3}
 | 
			
		||||
  ThirdOrLower: {fileID: 7082931030690222455, guid: ba7046a7d637abc4ba486e3e9e4fcfd3,
 | 
			
		||||
    type: 3}
 | 
			
		||||
  Generic: {fileID: 21300000, guid: 1b97e1e3f1b18d34f8c777342f256647, type: 3}
 | 
			
		||||
  TopOfStack: {fileID: 21300000, guid: 3e5c55736df32154eaccf5510d384607, type: 3}
 | 
			
		||||
  SecondFromTop: {fileID: 21300000, guid: 0c4002562d486634ea5849d207859268, type: 3}
 | 
			
		||||
  ThirdOrLower: {fileID: 21300000, guid: 47ebbb6720c25c74793be75e54de86a1, type: 3}
 | 
			
		||||
  Puff: {fileID: -3766147651135259226, guid: ba7046a7d637abc4ba486e3e9e4fcfd3, type: 3}
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -13,12 +13,8 @@ MonoBehaviour:
 | 
			
		|||
  m_Name: PurpleTiles
 | 
			
		||||
  m_EditorClassIdentifier: 
 | 
			
		||||
  color: 5
 | 
			
		||||
  Generic: {fileID: -7185840347270642116, guid: ba7046a7d637abc4ba486e3e9e4fcfd3,
 | 
			
		||||
    type: 3}
 | 
			
		||||
  TopOfStack: {fileID: -6426366480920576982, guid: ba7046a7d637abc4ba486e3e9e4fcfd3,
 | 
			
		||||
    type: 3}
 | 
			
		||||
  SecondFromTop: {fileID: 2523502825781429886, guid: ba7046a7d637abc4ba486e3e9e4fcfd3,
 | 
			
		||||
    type: 3}
 | 
			
		||||
  ThirdOrLower: {fileID: 4109463514366588313, guid: ba7046a7d637abc4ba486e3e9e4fcfd3,
 | 
			
		||||
    type: 3}
 | 
			
		||||
  Generic: {fileID: 21300000, guid: fd410fcb15200c24b8e224bd43d9b34e, type: 3}
 | 
			
		||||
  TopOfStack: {fileID: 21300000, guid: 01ebca9ab57daed44817d6874413894c, type: 3}
 | 
			
		||||
  SecondFromTop: {fileID: 21300000, guid: 6db51e61120de314eae63fbbc695c36a, type: 3}
 | 
			
		||||
  ThirdOrLower: {fileID: 21300000, guid: 2d454fbd08c411f4396875af4c1904ed, type: 3}
 | 
			
		||||
  Puff: {fileID: -316062629822355126, guid: ba7046a7d637abc4ba486e3e9e4fcfd3, type: 3}
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -10,7 +10,7 @@ MonoBehaviour:
 | 
			
		|||
  m_Enabled: 1
 | 
			
		||||
  m_EditorHideFlags: 0
 | 
			
		||||
  m_Script: {fileID: 11500000, guid: fb5a560c08dbb0c4480cebd43af4d199, type: 3}
 | 
			
		||||
  m_Name: RedTiles
 | 
			
		||||
  m_Name: RedTiles-Unused
 | 
			
		||||
  m_EditorClassIdentifier: 
 | 
			
		||||
  color: 1
 | 
			
		||||
  Generic: {fileID: -8095011478633053862, guid: ba7046a7d637abc4ba486e3e9e4fcfd3,
 | 
			
		||||
| 
						 | 
				
			
			@ -10,14 +10,11 @@ MonoBehaviour:
 | 
			
		|||
  m_Enabled: 1
 | 
			
		||||
  m_EditorHideFlags: 0
 | 
			
		||||
  m_Script: {fileID: 11500000, guid: fb5a560c08dbb0c4480cebd43af4d199, type: 3}
 | 
			
		||||
  m_Name: BlueTiles
 | 
			
		||||
  m_Name: YellowTiles
 | 
			
		||||
  m_EditorClassIdentifier: 
 | 
			
		||||
  color: 2
 | 
			
		||||
  Generic: {fileID: 3099831667949783345, guid: ba7046a7d637abc4ba486e3e9e4fcfd3, type: 3}
 | 
			
		||||
  TopOfStack: {fileID: -1032256510885150944, guid: ba7046a7d637abc4ba486e3e9e4fcfd3,
 | 
			
		||||
    type: 3}
 | 
			
		||||
  SecondFromTop: {fileID: -8030095101517931983, guid: ba7046a7d637abc4ba486e3e9e4fcfd3,
 | 
			
		||||
    type: 3}
 | 
			
		||||
  ThirdOrLower: {fileID: 7642638768051401269, guid: ba7046a7d637abc4ba486e3e9e4fcfd3,
 | 
			
		||||
    type: 3}
 | 
			
		||||
  Generic: {fileID: 21300000, guid: d583fe4b25f546e4d95c78f04db4199f, type: 3}
 | 
			
		||||
  TopOfStack: {fileID: 21300000, guid: a738f6c420ba63347b26f1c9de9c6e25, type: 3}
 | 
			
		||||
  SecondFromTop: {fileID: 21300000, guid: 6a16bb885cf35b241a6335e8dd39530a, type: 3}
 | 
			
		||||
  ThirdOrLower: {fileID: 21300000, guid: 27a7c767ef7e75247acff9391d1fe434, type: 3}
 | 
			
		||||
  Puff: {fileID: 6779516872222990126, guid: ba7046a7d637abc4ba486e3e9e4fcfd3, type: 3}
 | 
			
		||||
| 
						 | 
				
			
			@ -18,18 +18,15 @@ MonoBehaviour:
 | 
			
		|||
  - {fileID: 11400000, guid: 196941731704d204f885aa54cbb5b8bf, type: 2}
 | 
			
		||||
  - {fileID: 11400000, guid: 23186780cfc3a1347acd561444139cc7, type: 2}
 | 
			
		||||
  - {fileID: 11400000, guid: 0922e1e6b1ed5124ca13b943384610ee, type: 2}
 | 
			
		||||
  IceOverlay: {fileID: -5160244557152387853, guid: ba7046a7d637abc4ba486e3e9e4fcfd3,
 | 
			
		||||
    type: 3}
 | 
			
		||||
  FairyUnderlay: {fileID: -5868263060078136879, guid: ba7046a7d637abc4ba486e3e9e4fcfd3,
 | 
			
		||||
    type: 3}
 | 
			
		||||
  Tanuki: {fileID: 3630433040384085778, guid: ba7046a7d637abc4ba486e3e9e4fcfd3, type: 3}
 | 
			
		||||
  Rock: {fileID: -7609849284663780198, guid: ba7046a7d637abc4ba486e3e9e4fcfd3, type: 3}
 | 
			
		||||
  Seal: {fileID: -2297644416909811431, guid: ba7046a7d637abc4ba486e3e9e4fcfd3, type: 3}
 | 
			
		||||
  Bomb: {fileID: -6920159131614611936, guid: ba7046a7d637abc4ba486e3e9e4fcfd3, type: 3}
 | 
			
		||||
  Dynamite: {fileID: 5530267107363011928, guid: ba7046a7d637abc4ba486e3e9e4fcfd3,
 | 
			
		||||
    type: 3}
 | 
			
		||||
  IceOverlay: {fileID: 21300000, guid: 0c2a57034be842040bacf04045786b0d, type: 3}
 | 
			
		||||
  FairyUnderlay: {fileID: 21300000, guid: acf1dd9a34148b3468417c36b62aac52, type: 3}
 | 
			
		||||
  Tanuki: {fileID: 21300000, guid: 442974598bf95ca4596b9db79b82ca71, type: 3}
 | 
			
		||||
  Rock: {fileID: 21300000, guid: 67c5c125cfa5558468d3b69f8d7c175c, type: 3}
 | 
			
		||||
  Seal: {fileID: 21300000, guid: a347288d47d726c4a93402f569dc9b41, type: 3}
 | 
			
		||||
  Bomb: {fileID: 21300000, guid: 6e09953987bbbfc458d5c643f17c2737, type: 3}
 | 
			
		||||
  Dynamite: {fileID: 21300000, guid: c5ee0016dc8866e408bb21bb418601cd, type: 3}
 | 
			
		||||
  Mystery: {fileID: -4610881938015499699, guid: ba7046a7d637abc4ba486e3e9e4fcfd3,
 | 
			
		||||
    type: 3}
 | 
			
		||||
  Spark: {fileID: -4610881938015499699, guid: ba7046a7d637abc4ba486e3e9e4fcfd3, type: 3}
 | 
			
		||||
  Spark: {fileID: 21300000, guid: cb007da673cac344fa5b62e18ad37492, type: 3}
 | 
			
		||||
  Explosion: {fileID: -4610881938015499699, guid: ba7046a7d637abc4ba486e3e9e4fcfd3,
 | 
			
		||||
    type: 3}
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -1,5 +1,6 @@
 | 
			
		|||
using System.Collections;
 | 
			
		||||
using System.Collections.Generic;
 | 
			
		||||
using System.Linq;
 | 
			
		||||
using UnityEngine;
 | 
			
		||||
 | 
			
		||||
[ExecuteAlways]
 | 
			
		||||
| 
						 | 
				
			
			@ -8,6 +9,10 @@ public class TileDrawer : MonoBehaviour {
 | 
			
		|||
	public TileSetInfo tsi;
 | 
			
		||||
	public TileInfo toDraw;
 | 
			
		||||
 | 
			
		||||
	[Header("Internally Managed")]
 | 
			
		||||
	public GameBoard board; // Gameboard associated with us
 | 
			
		||||
	public int xCoord, yCoord;
 | 
			
		||||
 | 
			
		||||
	[Header("Tile Info Testing")]
 | 
			
		||||
	//[EnumFlag] No idea why this isn't working anymore whatever
 | 
			
		||||
	public TileDetail detail = TileDetail.Normal;
 | 
			
		||||
| 
						 | 
				
			
			@ -16,7 +21,22 @@ public class TileDrawer : MonoBehaviour {
 | 
			
		|||
	// TODO Use this FX hook
 | 
			
		||||
	// This is called BEFORE the tile detail is updated
 | 
			
		||||
	public void OnBreakFX() {
 | 
			
		||||
		// Texel - Little test diagonal debug line :)
 | 
			
		||||
		Debug.DrawLine(
 | 
			
		||||
			transform.TransformPoint(new Vector3(1, 1)),
 | 
			
		||||
			transform.TransformPoint(new Vector3(-1, -1)),
 | 
			
		||||
			Color.red,
 | 
			
		||||
			1f);
 | 
			
		||||
	}
 | 
			
		||||
	
 | 
			
		||||
	// Updated while the tile state is pending, that is, ready to be removed
 | 
			
		||||
	public void UpdatePending() {
 | 
			
		||||
		// Stacks warble at similar frequency, columns independently
 | 
			
		||||
		float phaseOffset = 0.8f * xCoord + 0.03f * yCoord;
 | 
			
		||||
		float warbleSpeed = 8f;
 | 
			
		||||
		// Warble 5% of scale
 | 
			
		||||
		float warble = Mathf.Sin((Time.time + phaseOffset) * warbleSpeed) * 0.05f;
 | 
			
		||||
		transform.localScale = new Vector3(1 + warble, 1 - warble, 1);
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	void OnValidate() {
 | 
			
		||||
| 
						 | 
				
			
			@ -93,7 +113,7 @@ public class TileDrawer : MonoBehaviour {
 | 
			
		|||
 | 
			
		||||
			// Shift smeared sub-sprite to position
 | 
			
		||||
			layer.transform.localPosition =
 | 
			
		||||
				new Vector3(0, delta * SmearDistance, 0);
 | 
			
		||||
				new Vector3(0, delta * SmearDistance, i * 0.001f * SmearSteps);
 | 
			
		||||
 | 
			
		||||
			// Set the smear opacity
 | 
			
		||||
			var layerOpacity = opacity * opacityShift * (1 - delta);
 | 
			
		||||
| 
						 | 
				
			
			@ -146,13 +166,23 @@ public class TileDrawer : MonoBehaviour {
 | 
			
		|||
		if (toDraw == null) return;
 | 
			
		||||
 | 
			
		||||
		// Higher tiles draw in front
 | 
			
		||||
		var t = transform;
 | 
			
		||||
		t.LeanSetPosZ(t.position.y);
 | 
			
		||||
		//var t = transform;
 | 
			
		||||
		//t.LeanSetPosZ(-t.position.y);
 | 
			
		||||
 | 
			
		||||
		// Copy the data from the TileInfo reference to local enums
 | 
			
		||||
		color = toDraw.color;
 | 
			
		||||
		detail = toDraw.detail;
 | 
			
		||||
 | 
			
		||||
		// Set the drop smear visibility
 | 
			
		||||
		// Fade out over time when playing
 | 
			
		||||
		if (detail.HasFlag(TileDetail.Dropped)){
 | 
			
		||||
			smearOpacity = 1f;
 | 
			
		||||
		} else {
 | 
			
		||||
			smearOpacity = !Application.isPlaying ?
 | 
			
		||||
				0f :
 | 
			
		||||
				Mathf.MoveTowards(smearOpacity,0f,Time.deltaTime);
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
		var sr = GetComponent<SpriteRenderer>();
 | 
			
		||||
		if (!sr) sr = gameObject.AddComponent<SpriteRenderer>();
 | 
			
		||||
 | 
			
		||||
| 
						 | 
				
			
			@ -164,7 +194,7 @@ public class TileDrawer : MonoBehaviour {
 | 
			
		|||
		if (deets != null) {
 | 
			
		||||
			sprite = deets.Generic;
 | 
			
		||||
			// Base of stack
 | 
			
		||||
			if (amountInStack != 0)	{
 | 
			
		||||
			if (amountInStack > 2)	{
 | 
			
		||||
				sprite = deets.ThirdOrLower;
 | 
			
		||||
				if (stackedBelow == 1)
 | 
			
		||||
					sprite = deets.SecondFromTop;
 | 
			
		||||
| 
						 | 
				
			
			@ -176,10 +206,13 @@ public class TileDrawer : MonoBehaviour {
 | 
			
		|||
			if (detail.HasFlag(TileDetail.Poofed))
 | 
			
		||||
				sprite = deets.Puff;
 | 
			
		||||
 | 
			
		||||
			if (Application.isPlaying)
 | 
			
		||||
				if (detail.HasFlag(TileDetail.Pending)) {
 | 
			
		||||
					UpdatePending();
 | 
			
		||||
				} else {
 | 
			
		||||
					transform.localScale = Vector3.one;
 | 
			
		||||
				}
 | 
			
		||||
					
 | 
			
		||||
				// FIXME This is wrong
 | 
			
		||||
			if (detail.HasFlag(TileDetail.Pending))
 | 
			
		||||
				sprite = deets.Puff;
 | 
			
		||||
		} else {
 | 
			
		||||
			// no matching TileObject data
 | 
			
		||||
			switch (color) {
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
		Loading…
	
	Add table
		Add a link
		
	
		Reference in a new issue