Extensive additions to the TileDrawer and Gameboard logic to fix any lurking issues with placing and iterating tile setups for air dropping
This commit is contained in:
parent
a1748289af
commit
03d9d1d083
20 changed files with 394 additions and 131 deletions
|
@ -79,7 +79,7 @@ MonoBehaviour:
|
|||
value: 0
|
||||
saturation:
|
||||
overrideState: 1
|
||||
value: 30
|
||||
value: 20
|
||||
brightness:
|
||||
overrideState: 0
|
||||
value: 0
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue