28 lines
691 B
C#
28 lines
691 B
C#
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.SceneManagement;
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namespace Lemon.GenericLib.Utility
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{
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public class RestartAndQuit : MonoBehaviour
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{
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public bool pressToQuit = false;
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public bool pressToRestart = false;
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// Update is called once per frame
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void Update()
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{
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if (Input.GetKeyDown(KeyCode.R) && pressToRestart)
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{
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SceneManager.LoadScene(SceneManager.GetActiveScene().buildIndex);
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}
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if (Input.GetKeyDown(KeyCode.Escape) && pressToQuit)
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{
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Application.Quit();
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}
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}
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}
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}
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