110 lines
		
	
	
	
		
			3.1 KiB
		
	
	
	
		
			Text
		
	
	
	
	
	
			
		
		
	
	
			110 lines
		
	
	
	
		
			3.1 KiB
		
	
	
	
		
			Text
		
	
	
	
	
	
; Engine configuration file.
 | 
						|
; It's best edited using the editor UI and not directly,
 | 
						|
; since the parameters that go here are not all obvious.
 | 
						|
;
 | 
						|
; Format:
 | 
						|
;   [section] ; section goes between []
 | 
						|
;   param=value ; assign values to parameters
 | 
						|
 | 
						|
config_version=4
 | 
						|
 | 
						|
_global_script_classes=[ {
 | 
						|
"base": "Player",
 | 
						|
"class": "DownhillAutoscrollerPlayer",
 | 
						|
"language": "GDScript",
 | 
						|
"path": "res://Scripts/Units/DownhillAutoscrollerPlayer.gd"
 | 
						|
}, {
 | 
						|
"base": "Node",
 | 
						|
"class": "GameScene",
 | 
						|
"language": "GDScript",
 | 
						|
"path": "res://Scripts/GameScene.gd"
 | 
						|
}, {
 | 
						|
"base": "NPCUnit",
 | 
						|
"class": "NPCExample",
 | 
						|
"language": "GDScript",
 | 
						|
"path": "res://Scripts/Units/NPCExample.gd"
 | 
						|
}, {
 | 
						|
"base": "Unit",
 | 
						|
"class": "NPCUnit",
 | 
						|
"language": "GDScript",
 | 
						|
"path": "res://Scripts/Units/NPCUnit.gd"
 | 
						|
}, {
 | 
						|
"base": "Unit",
 | 
						|
"class": "Player",
 | 
						|
"language": "GDScript",
 | 
						|
"path": "res://Scripts/Units/Player.gd"
 | 
						|
}, {
 | 
						|
"base": "Area2D",
 | 
						|
"class": "Unit",
 | 
						|
"language": "GDScript",
 | 
						|
"path": "res://Scripts/Unit.gd"
 | 
						|
} ]
 | 
						|
_global_script_class_icons={
 | 
						|
"DownhillAutoscrollerPlayer": "",
 | 
						|
"GameScene": "",
 | 
						|
"NPCExample": "",
 | 
						|
"NPCUnit": "",
 | 
						|
"Player": "",
 | 
						|
"Unit": ""
 | 
						|
}
 | 
						|
 | 
						|
[application]
 | 
						|
 | 
						|
config/name="Moriya's Wanton Winter Wager"
 | 
						|
run/main_scene="res://Scenes/TitleScreen.tscn"
 | 
						|
config/icon="res://icon.png"
 | 
						|
 | 
						|
[autoload]
 | 
						|
 | 
						|
MusicController="*res://Scenes/Autoloads/MusicController.tscn"
 | 
						|
 | 
						|
[display]
 | 
						|
 | 
						|
window/size/height=768
 | 
						|
window/size/resizable=false
 | 
						|
 | 
						|
[input]
 | 
						|
 | 
						|
gba_b={
 | 
						|
"deadzone": 0.5,
 | 
						|
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":88,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
 | 
						|
 ]
 | 
						|
}
 | 
						|
gba_a={
 | 
						|
"deadzone": 0.5,
 | 
						|
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":90,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
 | 
						|
 ]
 | 
						|
}
 | 
						|
gba_start={
 | 
						|
"deadzone": 0.5,
 | 
						|
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777221,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
 | 
						|
 ]
 | 
						|
}
 | 
						|
gba_select={
 | 
						|
"deadzone": 0.5,
 | 
						|
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777220,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
 | 
						|
 ]
 | 
						|
}
 | 
						|
mouse_click={
 | 
						|
"deadzone": 0.5,
 | 
						|
"events": [ Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"button_mask":0,"position":Vector2( 0, 0 ),"global_position":Vector2( 0, 0 ),"factor":1.0,"button_index":1,"pressed":false,"doubleclick":false,"script":null)
 | 
						|
 ]
 | 
						|
}
 | 
						|
 | 
						|
[layer_names]
 | 
						|
 | 
						|
2d_physics/layer_1="Player Hit"
 | 
						|
2d_physics/layer_2="Enemy Hit"
 | 
						|
 | 
						|
[network]
 | 
						|
 | 
						|
limits/debugger_stdout/max_chars_per_second=4096
 | 
						|
limits/debugger_stdout/max_messages_per_frame=2048
 | 
						|
 | 
						|
[physics]
 | 
						|
 | 
						|
common/enable_pause_aware_picking=true
 | 
						|
 | 
						|
[rendering]
 | 
						|
 | 
						|
2d/snapping/use_gpu_pixel_snap=true
 |