add rival to stage

This commit is contained in:
D L 2023-01-28 23:24:33 -08:00
parent e81d347313
commit 8f3edcebb1
29 changed files with 438 additions and 2 deletions

View file

@ -1,9 +1,11 @@
[gd_scene load_steps=7 format=2]
[gd_scene load_steps=9 format=2]
[ext_resource path="res://Tile Sets/SnowySlopes.tres" type="TileSet" id=1]
[ext_resource path="res://Units/DownhillAutoscrollerPlayer.tscn" type="PackedScene" id=2]
[ext_resource path="res://Tile Sets/SnowySlopesExtra.tres" type="TileSet" id=3]
[ext_resource path="res://Graphics/Animations/Background.tres" type="Texture" id=4]
[ext_resource path="res://Scripts/GameScene.gd" type="Script" id=5]
[ext_resource path="res://Units/DownhillAutoscrollerRival.tscn" type="PackedScene" id=6]
[sub_resource type="Animation" id=1]
resource_name = "PitTransition"
@ -64,6 +66,14 @@ Vector2( 80, -7 ): "NPC",
Vector2( 218, -29 ): "NPC"
}
[node name="CanvasLayerBG" type="CanvasLayer" parent="."]
layer = -1
[node name="TextureRect" type="TextureRect" parent="CanvasLayerBG"]
anchor_right = 1.0
anchor_bottom = 1.0
texture = ExtResource( 4 )
[node name="Stage" type="TileMap" parent="."]
tile_set = ExtResource( 1 )
cell_size = Vector2( 48, 48 )
@ -89,6 +99,9 @@ offset = Vector2( 0, -15 )
[node name="SpectatorCam" type="Camera2D" parent="."]
offset = Vector2( 0, -15 )
[node name="Rival" parent="." instance=ExtResource( 6 )]
position = Vector2( 91, -197 )
[node name="CanvasLayer" type="CanvasLayer" parent="."]
[node name="ColorRect" type="ColorRect" parent="CanvasLayer"]