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12 changed files with 263 additions and 19 deletions
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@ -101,6 +101,8 @@ func process_unit(delta, time_elapsed : float):
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# Fine tune the player's speed
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print(last_contacted_map_elem_type)
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if get_current_action() == Constants.UnitCurrentAction.RECOILING:
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target_move_speed = min_speed
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else:
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