78 lines
2.0 KiB
GDScript3
78 lines
2.0 KiB
GDScript3
|
extends Control
|
||
|
|
||
|
export var cutscene_name : String
|
||
|
export var next_scene_to_load : String
|
||
|
|
||
|
var text_speed : int = 24
|
||
|
|
||
|
var text_label : RichTextLabel
|
||
|
var animation_player : AnimationPlayer
|
||
|
var audio_stream_player : AudioStreamPlayer
|
||
|
|
||
|
var cutscene_index : int = 0
|
||
|
var cutscene_sub_index : int = 0
|
||
|
var this_text : String
|
||
|
|
||
|
var message_time_elapsed : float
|
||
|
var chars_rendered : int = 0
|
||
|
|
||
|
var dialogue_fading_in : bool = true
|
||
|
|
||
|
var cutscene_directory = {
|
||
|
"Cutscene1": [
|
||
|
["Hello.",
|
||
|
"How are you?"],
|
||
|
|
||
|
["I'm fine.",
|
||
|
"How about you?"],
|
||
|
],
|
||
|
}
|
||
|
|
||
|
func _ready():
|
||
|
text_label = find_node("RichTextLabel")
|
||
|
animation_player = find_node("AnimationPlayer")
|
||
|
audio_stream_player = find_node("AudioStreamPlayer")
|
||
|
animation_player.play("InitialFade")
|
||
|
|
||
|
func advance_dialogue():
|
||
|
if cutscene_sub_index == cutscene_directory[cutscene_name][cutscene_index].size() - 1:
|
||
|
animation_player.play("DialogueFade")
|
||
|
else:
|
||
|
cutscene_sub_index += 1
|
||
|
message_time_elapsed = 0
|
||
|
chars_rendered = 0
|
||
|
|
||
|
func mid_dialogue_fade():
|
||
|
if cutscene_index == cutscene_directory[cutscene_name].size() - 1:
|
||
|
animation_player.stop()
|
||
|
animation_player.play("FinalFade")
|
||
|
else:
|
||
|
cutscene_index += 1
|
||
|
cutscene_sub_index = 0
|
||
|
message_time_elapsed = 0
|
||
|
chars_rendered = 0
|
||
|
dialogue_fading_in = true
|
||
|
|
||
|
func dialogue_fade_done():
|
||
|
dialogue_fading_in = false
|
||
|
|
||
|
func final_fade_done():
|
||
|
get_tree().change_scene("res://Scenes/" + next_scene_to_load + ".tscn")
|
||
|
|
||
|
func _process(delta):
|
||
|
this_text = cutscene_directory[cutscene_name][cutscene_index][cutscene_sub_index]
|
||
|
if Input.is_action_just_released("mouse_click"):
|
||
|
if chars_rendered < this_text.length():
|
||
|
message_time_elapsed = 60
|
||
|
else:
|
||
|
advance_dialogue()
|
||
|
|
||
|
if not dialogue_fading_in:
|
||
|
message_time_elapsed = min(60, message_time_elapsed + delta)
|
||
|
var chars_to_display : int = floor(message_time_elapsed * text_speed)
|
||
|
chars_to_display = min(this_text.length(), chars_to_display)
|
||
|
text_label.text = this_text.substr(0, chars_to_display)
|
||
|
if chars_to_display > chars_rendered:
|
||
|
audio_stream_player.play()
|
||
|
chars_rendered = chars_to_display
|