Jam10/Scenes/DownhillAutoscroller.tscn

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[gd_scene load_steps=10 format=2]
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[ext_resource path="res://Tile Sets/SnowySlopes.tres" type="TileSet" id=1]
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[ext_resource path="res://Units/DownhillAutoscrollerPlayer.tscn" type="PackedScene" id=2]
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[ext_resource path="res://Tile Sets/SnowySlopesExtra.tres" type="TileSet" id=3]
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[ext_resource path="res://Graphics/Animations/Background.tres" type="Texture" id=4]
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[ext_resource path="res://Scripts/GameScene.gd" type="Script" id=5]
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[ext_resource path="res://Units/DownhillAutoscrollerRivalMystia.tscn" type="PackedScene" id=6]
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[sub_resource type="Animation" id=3]
resource_name = "InitialFade"
length = 0.75
tracks/0/type = "value"
tracks/0/path = NodePath(".:modulate")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"times": PoolRealArray( 0, 0.7 ),
"transitions": PoolRealArray( 1, 1 ),
"update": 0,
"values": [ Color( 1, 1, 1, 1 ), Color( 1, 1, 1, 0 ) ]
}
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[sub_resource type="Animation" id=1]
resource_name = "PitTransition"
length = 1.5
tracks/0/type = "value"
tracks/0/path = NodePath(".:modulate")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"times": PoolRealArray( 0, 0.9, 1.5 ),
"transitions": PoolRealArray( 1, 1, 1 ),
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"values": [ Color( 1, 1, 1, 0 ), Color( 0, 0, 0, 1 ), Color( 1, 1, 1, 0 ) ]
}
tracks/1/type = "method"
tracks/1/path = NodePath("../../Player")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/keys = {
"times": PoolRealArray( 0.9 ),
"transitions": PoolRealArray( 1 ),
"values": [ {
"args": [ ],
"method": "respawn_from_pit"
} ]
}
[sub_resource type="Animation" id=2]
length = 0.001
tracks/0/type = "value"
tracks/0/path = NodePath(".:modulate")
tracks/0/interp = 1
tracks/0/loop_wrap = true
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"values": [ Color( 1, 1, 1, 0 ) ]
}
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[node name="Scene" type="Node"]
script = ExtResource( 5 )
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__meta__ = {
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"_edit_horizontal_guides_": [ 214.0, 332.0 ],
"_edit_vertical_guides_": [ 2134.0, 3833.0 ]
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}
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tile_set_name = "SnowySlopes"
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camera_h_offset = 2.5
spawning = {
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Vector2( 45, -6 ): "CIRNO",
Vector2( 80, -7 ): "SANAE",
Vector2( 218, -29 ): "CIRNO"
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}
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[node name="CanvasLayerBG" type="CanvasLayer" parent="."]
layer = -1
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texture = ExtResource( 4 )
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[node name="Stage" type="TileMap" parent="."]
tile_set = ExtResource( 1 )
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cell_size = Vector2( 48, 48 )
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show_collision = true
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[node name="StageAddendum" type="TileMap" parent="."]
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cell_size = Vector2( 48, 48 )
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format = 1
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[node name="Player" parent="." instance=ExtResource( 2 )]
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position = Vector2( 91, -197 )
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[node name="Camera2D" type="Camera2D" parent="Player"]
offset = Vector2( 0, -15 )
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[node name="SpectatorCam" type="Camera2D" parent="."]
offset = Vector2( 0, -15 )
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[node name="Rival" parent="." instance=ExtResource( 6 )]
position = Vector2( 91, -197 )
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[node name="CanvasLayer" type="CanvasLayer" parent="."]
[node name="ColorRect" type="ColorRect" parent="CanvasLayer"]
modulate = Color( 1, 1, 1, 0 )
anchor_right = 1.0
anchor_bottom = 1.0
color = Color( 0.12549, 0.231373, 0.2, 1 )
[node name="PitTransitionPlayer" type="AnimationPlayer" parent="CanvasLayer/ColorRect"]
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anims/InitialFade = SubResource( 3 )
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anims/PitTransition = SubResource( 1 )
anims/RESET = SubResource( 2 )