SDM_LethalCompany_Mod/ScarletMansion/ScarletMansion/GamePatch/FixValues/FixCeilingLightValue.cs
2024-04-28 14:41:33 -07:00

20 lines
493 B
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using UnityEngine;
using DunGen;
namespace ScarletMansion.GamePatch.FixValues {
public class FixCeilingLightValue : FixBaseClass<LocalPropSet> {
public void Awake(){
var weight = target.Props.Weights[1];
var value = PluginConfig.Instance.ceilingLightsWeightValue;
weight.MainPathWeight = value;
weight.BranchPathWeight = value;
}
}
}