SDM_LethalCompany_Mod/ScarletMansion/ScarletMansion/GamePatch
2026-05-01 00:06:39 -07:00
..
Components Updated for v81 2026-05-01 00:06:39 -07:00
DynamicBone Added new Gohei item 2025-01-11 01:46:57 -08:00
Enemies Fixed FloorCleanupParent to work 2025-02-10 12:39:14 -08:00
FixValues Redone some code due to changes to DunGenPlus 2025-02-07 08:32:29 -08:00
Items Maid knife's collider is biiger on initial pickup 2025-02-07 21:44:48 -08:00
Managers Updated for v81 2026-05-01 00:06:39 -07:00
Props Updated for v81 2026-05-01 00:06:39 -07:00
Weathers Updated for new DunGenPlus version 2024-10-30 07:43:28 -07:00
DoorLockPatch.cs Initial 2024-04-28 14:41:33 -07:00
EnemyVentPatch.cs Fixed ClientRpc calls 2025-01-17 09:37:12 -08:00
ExtendedDungeonMapLoad.cs Initial 2024-04-28 14:41:33 -07:00
InitPatch.cs Updated for v81 2026-05-01 00:06:39 -07:00
JesterAIPatch.cs Added BrachTileBoost system 2024-08-19 02:44:15 -07:00
LoadAssetsIntoLevelPatch.cs Updated for v81 2026-05-01 00:06:39 -07:00
MenuManagerPatch.cs Initial 2024-04-28 14:41:33 -07:00
PlayerControllerBPatch.cs Added BrachTileBoost system 2024-08-19 02:44:15 -07:00
RoundManagerPatch.cs Added basement variant 2025-01-11 03:45:12 -08:00
ScarletFakeSun.cs Updated for new DunGenPlus version 2024-10-30 07:43:28 -07:00
ScarletLightPatch.cs Initial 2024-04-28 14:41:33 -07:00
ShotgunItemPatch.cs Config refactor to split dungeon generation and the mod's universal features. 2025-01-11 01:49:35 -08:00
ShovelPatch.cs Config refactor to split dungeon generation and the mod's universal features. 2025-01-11 01:49:35 -08:00