Fixed treasure room event for bedroom Fixed painting's interaction with MattyFixes Fixed critical damage bug introduced by v62 Increased lights spawn for all presets by a lot Added Coroner compatibility Added Scarlet Devil Mansion (moon) to the interior's spawn list Lights now have a chance of flickering and dying
18 lines
318 B
C#
18 lines
318 B
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace ScarletMansion.GamePatch.Components {
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public interface IScarletSelfDestroy {
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float Chance { get; }
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bool IsDestroyed { get; }
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void PreDestroy();
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void Destroy();
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}
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}
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