Added configs for items and enemies

Critical damage renamed to marked for death and all share the same mechanic now
Revelant now slows down to speed over a fixed short amount instead the nonworking jank before
Moved item/enemy injection to DunGenPlus
This commit is contained in:
LadyAliceMargatroid 2024-12-15 09:23:53 -08:00
parent e38be14578
commit fd731baf2f
33 changed files with 551 additions and 470 deletions

View file

@ -1,18 +1,4 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using HarmonyLib;
using GameNetcodeStuff;
using System.Reflection;
using System.Reflection.Emit;
using BepInEx.Logging;
using UnityEngine;
using System.Collections;
using DunGen;
using LethalLevelLoader;
using DunGen.Graph;
using HarmonyLib;
namespace ScarletMansion.DunGenPatch {