Added treasure rooms
Added keyslot compatibility Frames look at when you look away Fixed snow globes
This commit is contained in:
parent
056cac8df1
commit
e9152782aa
23 changed files with 530 additions and 87 deletions
|
|
@ -104,7 +104,7 @@ namespace ScarletMansion.GamePatch.Managers {
|
|||
// I want to get only doors that are revelant
|
||||
foreach(var t in roomsOfInterest){
|
||||
var dist = Vector3.SqrMagnitude(d.transform.position - t.position);
|
||||
if (dist < 16f * 16f){
|
||||
if (dist < 24f * 24f){
|
||||
doors.Add(d);
|
||||
return;
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue